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	<title>DotEros.com &#187; Mapas</title>
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	<description>Comunidad de DotA en Español</description>
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		<title>DotA 6.72f AI 1.2</title>
		<link>http://www.doteros.com/dota-allstars-ai/</link>
		<comments>http://www.doteros.com/dota-allstars-ai/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 20:00:56 +0000</pubDate>
		<dc:creator>DotEros</dc:creator>
				<category><![CDATA[DotA Allstars Ai]]></category>
		<category><![CDATA[Mapas]]></category>
		<category><![CDATA[PleaseBugMeNot]]></category>

		<guid isPermaLink="false">http://www.doteros.com/?p=6</guid>
		<description><![CDATA[<strong>Autor:</strong> PleaseBugMeNot.
<strong>Fecha:</strong> 24 de diciembre de 2011.
<strong>Archivo:</strong> DotA v6.72f AI 1.2.w3x
<strong>Tamaño:</strong> 7.20 MB.

<span style="color: #ffff00;">ACTUALIZACION: Se ha añadido la version en idioma español.</span>]]></description>
			<content:encoded><![CDATA[<p><span style="color: #99cc00;">=========================<br />
23 de Enero de 2012<br />
=========================</span><br />
PleaseBugMeNot ha re-lanzado la version AI en diferentes idiomas, incluida la version en idioma español.</p>
<blockquote><p><img class="alignleft size-full wp-image-4609" title="PleaseBugMeNot" src="http://www.doteros.com/wp-content/uploads/2011/04/PleaseBugMeNot_avatar.jpg" alt="" width="100" height="100" /></p>
<p><a href="http://dota-pbmn.blogspot.com/2012/01/dota-673c-ai-status-and-translations-of.html" target="_blank">PleaseBugMeNot:</a><strong><span style="color: #3366ff;"><br />
<span style="color: #993300;"> DotA v6.72f AI 1.2 (TRADUCCIONES)</span></span></strong><br />
TRADUCCIONES:<br />
Aquí están las traducciones que les dije “voy a poner después de las fiestas”. Un poco tarde, pero más vale tarde que nunca!
</p></blockquote>
<div class="su-tabs su-tabs-style-1"><div class="su-tabs-nav"><span>Descargar</span><span>Changelog</span><span>Screenshots</span><span>Video</span><span>Info</span></div><div class="su-tabs-panes"><div class="su-tabs-pane"></p>
<h2>DotA v6.72f AI 1.2 (NIGHTMARE) [Ingles]</h2>
<p><strong><img class="alignleft size-full wp-image-4477" title="dota 6.72f ai" src="http://www.doteros.com/wp-content/uploads/2011/06/dota_672f_ai.jpg" alt="" width="115" height="115" />Version:</strong> DotA v6.72f Ai<br />
<strong>Autor:</strong> PleaseBugMeNot y Cloud_str.<br />
<strong>Idioma:</strong> Ingles (English).<br />
<strong>Fecha:</strong> 24 de diciembre de 2011.<br />
<strong>Archivo:</strong> DotA v6.72f AI 1.2.w3x<br />
<strong>Tamaño:</strong> 7.20 MB.</p>
<p><a href="http://www.doteros.com/downloads/dota-allstars/maps-ai/DotA v6.72f AI 1.2.w3x" target="_blank">Descargar</a> (7.20 MB.) &#8211; *.w3x<br />
<a href="http://www.doteros.com/downloads/dota-allstars/maps-ai/DotA v6.72f AI 1.2.zip" target="_blank">Descargar</a> (7.20 MB.) &#8211; *.ZIP<br />
<a href="http://www.doteros.com/downloads/dota-allstars/maps-ai/DotA v6.72f AI 1.2.rar" target="_blank">Descargar</a> (7.20 MB.) &#8211; *.RAR</p>
<h2>DotA v6.72f AI 1.2 (NIGHTMARE) [Español]</h2>
<p><strong><img class="alignleft size-full wp-image-4477" title="dota 6.72f ai" src="http://www.doteros.com/wp-content/uploads/2011/06/dota_672f_ai.jpg" alt="" width="115" height="115" />Version:</strong> DotA v6.72f Ai<br />
<strong>Autor:</strong> PleaseBugMeNot y Cloud_str.<br />
<strong>Idioma:</strong> Español, Castellano (Spanish).<br />
<strong>Fecha:</strong> 23 de enero de 2012.<br />
<strong>Archivo:</strong> DotA_v6.72f_AI_1.2_ES.w3x<br />
<strong>Tamaño:</strong> 7.3 MB.</p>
<p><a href="http://www.doteros.com/downloads/dota-allstars/maps-sp/DotA_v6.72f_AI_1.2_ES.w3x" target="_blank">Descargar</a> (7.3 MB.) &#8211; *.w3x<br />
<a href="http://www.doteros.com/downloads/dota-allstars/maps-sp/DotA_v6.72f_AI_1.2_ES.zip" target="_blank">Descargar</a> (7.3 MB.) &#8211; *.ZIP<br />
<a href="http://www.doteros.com/downloads/dota-allstars/maps-sp/DotA_v6.72f_AI_1.2_ES.rar" target="_blank">Descargar</a> (7.3 MB.) &#8211; *.RAR</p>
<p><div class="su-note" style="background-color:#e53333;border:1px solid #c90000"><div class="su-note-shell" style="border:1px solid #f9cccc;color:#430000"><span style="color: #ff0000;"><span style="color: #ffffff;">- Este mapa Ai trabaja con el parche de WarCraft III 1.24b o superiores (1.26a).<br />
- Es una versión inestable (aún está en desarrollo), por tanto no está libre de bugs (errores).</span></span><br />
</div></div></p>
<h2>MANUAL DE INSTALACION</h2>
<p>- <a href="http://www.doteros.com/como-instalar-dota-allstars-ai/">Como Instalar DotA Ai</a></p>
<h2>NOTAS GENERALES:</h2>
<p>- DotA v6.72f AI 1.2 (NIGHTMARE) es la ultima versión con Ai  (inteligencia artificial).<br />
- DotA v6.72f AI 1.2 (NIGHTMARE) es  compatible con el ultimo <a href="http://www.doteros.com/parche-warcraft-3-the-frozen-throne/">parche de warcraft</a> III,  6.71b AI no soporta el parche 1.24a (1.24.0.6372) ó versiones anteriores.<br />
</div>
<div class="su-tabs-pane"></p>
<p><span style="color: #99cc00;">=========================<br />
24 de diciembre<br />
=========================</span></p>
<p>Dota AI v6.72f 1.2, nueva actualización de la version 6.72f Ai…</p>
<blockquote><p><img class="alignleft size-full wp-image-4609" title="PleaseBugMeNot" src="http://www.doteros.com/wp-content/uploads/2011/04/PleaseBugMeNot_avatar.jpg" alt="" width="100" height="100" /><br />
<a href="http://dota-pbmn.blogspot.com/2011/12/dota-ai-v672f-ai-12-updated.html" target="_blank">PleaseBugMeNot:</a><strong><span style="color: #3366ff;"><br />
<span style="color: #993300;"> DotA v6.72f AI 1.2 (ACTUALIZACION)</span></span></strong><br />
Saludos! Bienvenidos a la última version oficial del mapa personalizado DotA AI y Feliz Navidad a todos! Es tiempo de fiesta!  Se han corregido algunos errores en este lanzamiento y el próximo año comienza el trabajo en DotA 6.73 Ai! “Cloud_str” también tiene nuevas ideas  en desarrollo, pero por desgracia, ambos estamos muy  ocupados en asuntos de nuestra &#8220;vida real&#8221; para poder hacer todo esto muy rápido y pulido. La paciencia es una virtud! Sea inteligente y diviértase bien! QUE TENGAS UNAS BONITAS VACACIONES Y  UN FELIZ AÑO NUEVO LES DESEA EL EQUIPO DE DOTA AI!
</p></blockquote>
<h3>Changelog DotA v6.72f AI 1.2:</h3>
<p>- Fixed: Windrunner group lost bug removed.<br />
- Fixed: Some minor tweak in aiming func.<br />
- Fixed: Human KotL auto-using Recall.<br />
- Fixed: Delay bug in AIAttackedByHumanHero<br />
- Added storing of learn and use skills by heroes.<br />
- Fixed: Magnus&#8217; not using Reverse.<br />
- Fixed: Magnus&#8217; itembuild.<br />
- Applied range check to Sprout (Furion&#8217;s) and Shackle (Rhasta, plus disable check). Now both won&#8217;t use the spell against enemy out of range -> no rambo mode, no missed Sprout.<br />
- Tauren now use ability to join with idle spirit.<br />
- Fixed: KotL Illuminate, added extra use.<br />
- Improved AI: usage of SandKing&#8217;s Burrowstrike and Epi-Blink.<br />
- Little improvement on Shadowfiend&#8217;s Shadow Raze<br />
- Undid all fake abilities, changing base order instead. (Troll&#8217;s Ranged Whirling Axe, Batrider&#8217;s Firebreak, Phoenix&#8217; Sun Ray)<br />
- Fixed: Akasha not using ulti.<br />
- Fixed: incorrect SunRay order.<br />
- Fixed: Lone Druid not using Rabid and some bug in Battlecry usage.<br />
- Fixed: problems in channel-based skills.<br />
- Fixed: some bugs related to skill learning, esp. Huskar.<br />
- Meld should not decrease building&#8217;s armor anymore.<br />
- Fair aggro attempt. Orb attack do not count as attack.<br />
- Fixed: Leshrac&#8217;s AI (now use Edict and Nova properly)<br />
- Applied the &#8220;free mode&#8221; to AI&#8217;s scroll of town portal (supposedly decrease tp-cancel probability).<br />
- AI Assault Cuirass Recipe fix: 1500 -> 1300</p>
<h3>Changelog DotA v6.72f AI 1.1:</h3>
<p> 1. Fixed: Spectre&#8217;s Reality auto-usage on nearest low hp enemy when Haunt is casted.<br />
 2. Fixed: Player gets extra ability when swaping any hero with Troll AI ( Range Axe ). Same goes to Batrider ( 2nd skill ).<br />
 3. Fixed: dupe item bug in Circle of Power area.<br />
 4. Fixed: Respawn doesnt work when killed while under ult of Pandaren Brewmaster ( Primal Spirits ).<br />
 5. Fixed: Io&#8217;s Overcharge didn`t work.<br />
 6. Fixed: Naga Siren&#8217;s ult didn`t work.<br />
 7. Fixed: Furion AI ult didn`t work properly.<br />
 8. Fixed: Courier flying bug.<br />
 9. Fixed Shadow Poison, Earthsplitter, Pounce, and Song of Siren&#8217;s usage condition.<br />
10. Improved AI: Geomancer (Poof spamming and Earthbind), KotL (increased Blinding Light offset loc).<br />
11. Fixed AI item bug on carrying aegis.<br />
12. Fixed AI orb abilities and Splitshot usage.<br />
13. Fixed bug on DE/DG<br />
14. Fixed bug on AI trying to Roshan/gank after game ends.<br />
15. Changed -sh AI naming (now using colors instead of unit name)<br />
16. Attempt to fix player leaving on 0:00<br />
17. Invoker skills build change. New levels are:<br />
Quas: 4 14 15 16 18 20 21<br />
Wex: 6 10 19 22 23 24 25<br />
18. Added new &#8220;fake&#8221; ability &#8216;CF03&#8242; (Phoenix&#8217; Sun Ray)<br />
19. Fixed heroes AI : Silencer (Curse of Silence), Lich (Frost Armor), Venomancer (Ward), Chen (Holy Persuation), Soul Keeper (was using Reflection on allies), Naga Siren (Song of the Siren bug fixed, condition reworked), Tauren (Earthsplitter improved), Shadow Demon (Shadow Poison?)<br />
20. Improved hero AI: Phoenix (Sun Ray)<br />
21. Fixed AI gold bug. Set -ng gold bonus into 0.<br />
22. Attempting to fix Axe&#8217;s bug.<br />
23. Fixed AI behavior against Divine Rapier.<br />
24. Increased range check for Stasis Ward and Earthsplit dodge.<br />
25. Improved heroes AI: Disruptor (all skills), Ancient Appariton (Ice Blast condition and aiming), Gyro (Call-Down condition)<br />
26. Fixed AI behaviour toward gems.<br />
27. Added message on AI returning Divine Rapier to owner&#8217;s circle.<br />
28. Fixed Phoenix&#8217; Fire Spirit slowing.<br />
29. Fixed Juggernaut&#8217;s using Blade Fury while Omnislashing.<br />
30. Attempted to fix AI indecisive laning and base-stuck bug.<br />
31. Changed Rubick&#8217;s itembuild<br />
32. Fixed AI Charge of Darkness, improved usage.<br />
33. Fixed Axe&#8217;s berserker&#8217;s call bug<br />
34. Fixed -dummy bug<br />
35. Io and Meepo Item Builds fixed.</p>
<h3>Changelog DotA v6.72f AI 1.0:</h3>
<p>1. -cm (Captains Mode) ported and ENABLED.<br />
2. AI will ban/pick along with humans in -cm mode.<br />
3. Hero class system. Now AI choose heroes more strategically<br />
4. All heroes now have complete AI.<br />
5. Added gank system. aiWarBalance system now implemented<br />
6. New AI auto-lane balance<br />
7. New AI auto-Roshan system.<br />
8. Added AI message system. Disable with command -aimsg during the game.<br />
9. Added AI report-missing heroes system. Disable with command -aimsgmiss during the game.<br />
10. Completely rewritten defense system, lvl. 1&#038;2 tower defense system.<br />
11. Improved AI assist system, now allows AI across the map to assist allies in battle.<br />
12. AI now using Glyph of Fortification. If a human leader is present, AI will remind humans instead. Enable/disable auto-glyph by allies with the command -aiglyph during the game.<br />
13. Added AI Board to show what AI is doing. Disable/enable using -aiboard.<br />
14. Rebalanced -dynamicexp and -dynamicgold.<br />
- AI now gets 25% bonus exp/2 gold rate per death, and loses 50% of the bonus on kill (25% on assist).<br />
- AI will automatically get a death bonus if he has no death/kill/assist in 3 minutes (starting at 5 mins mark).<br />
- -DE/-DG is now compatible with any exp/gold mode.<br />
- AI bonus exp/gold in multiboard are now toggle-able by -aidynamic.<br />
15. New &#8220;mode-pack&#8221;:<br />
-beginnermode (-bm) = -neng<br />
-advancedmode (-am) = -nengdedg<br />
-xtrememode (-xm) = -hehgdedg<br />
16. Changed AI naming rule, now using HeroProperName instead. -> shorter name, better view on multiboard.<br />
17. Fixed Kaldr&#8217;s not recognizing IceBlast order (852662) when there are other heroes with same order. IceBlast hack removed.<br />
18. Flack Cannon rewritten again.<br />
19. Nevermore Requiem of Souls fix for Human and AI players.<br />
20. Some corrections to Walrus Punch<br />
21. Fixes to Gondar`s WindWalk.<br />
22. Gondar`s Jinada rewritten.<br />
- Fixed Gondar&#8217;s Jinada not working properly if the cooldown is finished in the middle of WW.<br />
- Fixed Gondar&#8217;s Jinada not working properly if the cooldown is finished in the middle of an attack.<br />
23. Added some names in -coolnames list.<br />
24. -cgl and -cgr now forces the AI to change lane (no &#8220;too far&#8221;)<br />
25. Tweaked Familiar AI: worked since being summoned, won&#8217;t target anything other than hero and jungle creeps to save the 7-hit hero-damage bonus, stun is managed between the two familiars, tweaked the summoning requirement (summon when both are dead or both are in stone form)<br />
26. Tweaked Yurnero&#8217;s Healing Ward, its AI now only a single line without trigger, it&#8217;ll consistently follow the hero.<br />
27. Tweaked Familiars&#8217; responses near tower.<br />
28. Minor fix to Krobelus&#8217; Exorcism<br />
29. Fixed: Pandaren&#8217;s Earth Panda not running away on Pandaren&#8217;s low health<br />
30. Fixed AI Hero inconsistencies when running away on low health.<br />
31. Fixed: Rubick&#8217;s spellsteal stealing AI&#8217;s town portal.<br />
32. Fixed: several AI doesn&#8217;t learn attribute bonus: Visage, Dirge, KotL, Phoenix, etc.<br />
33. Added AI specific timer for gem.<br />
34. NEW AI: Rubick<br />
35. Now gem costs gold (700).<br />
36. Sentry now has gold check (200), but doesn&#8217;t actually cost gold on buy. IMHO, at the very least, AI don&#8217;t get raped by invisible heroes.<br />
37. -cgm/l/r tweak: allow change lane from faraway lane, fixed response problem.<br />
38. Scroll of town portal routine tweak: allow Furion to use Teleportation instead, added polar projection function (AI will teleport behind the target), added cooldown.<br />
39. AI no longer denies raxes and super-towers if no nearby enemy heroes present (not fully tested).<br />
40. -ogl/r/m tweak completed.<br />
&#8220;Too far&#8221; heroes used teleportation to get to designated lane.<br />
If teleportation is not available, the hero will go mid instead and a hero from mid will go to designated lane.<br />
41. Added -cneu (same function as -cneut)<br />
42. Added a filter check for channeling skills during important and key AI decisions&#8230;<br />
43. Complete tweaking on AI commands (incomplete test): -oa / -od / -osd / -oroshan now give per-unit response, allow channeling heroes to accept commands, cosmetic tweak on responses, enabling &#8220;0&#8243; to be typed on AI command to represent player 10, enabling -ob / -of to be used without parameter (represent all allies), allow -ot to use &#8220;a&#8221; (or &#8220;x&#8221;) as allied player ID to represent the whole team.<br />
44. Fixed problems with Nature Attendants and Scarabs. Nature Attendants&#8217; animation fixed<br />
45. Bugfix on Krobelus&#8217; Exorcism function (was a possibility to trigger overtrigger)<br />
46. Item CACHE system completed.<br />
47. Item cache system tweak: added condition to force AI to take the cached items once: 1) 3 items are in cache, or 2) total items cached cost >2000<br />
48. AI Buy routine tweak:<br />
- put a check to prevent AI from dropping &#8220;free&#8221; RoR or Salve<br />
- added gem/ward buying announcement<br />
- limited the ward charges, now AI will only buy when remaining charges is less than 2.<br />
49. Fixed (?): AI Buy routine bug, sometimes item doesn&#8217;t add properly.<br />
50. Fixed: AI TP doesn&#8217;t cooldown properly.<br />
51. Fixed: AI movement go back and forth if fail to go back to base (e.g. fail to teleport)<br />
52. Return AI&#8217;s Boot of Speed on TP failure, lower CD by 3 sec, added mana check<br />
53. Added tango and sentry ward as substitutable items for TP, remodelled the function to allow easier substitute.<br />
54. Tweaked the item caching, now completely support Syllabear.<br />
55. DEPRECATED the AI buyback code, now simulating a true buyback (with cooldown).<br />
56. Reverted all Kaldr&#8217;s IceBlast hack. (and replaced them with a more &#8220;hacking&#8221; hack for the Blast to trigger ). Now Kaldr use proper Ice Blast.<br />
57. Added additional effects to mark AoE of IceBlast, visible to allies only, as in Dota 2.<br />
58. Changes to SunStrike and IceBlast Aiming.<br />
59. A little tweak to Invoker`s GhostWalk breaking.<br />
60. New defense system with improved calculation (for debugging purpose we can still see the AI&#8217;s defending response)<br />
61. New hero choosing system (class system implemented: Str Tanker / Str-Agi Battle / Agi DPS / Int Support / Int Nuke. AI will choose 1 from each class, including humans&#8217; heroes in the calculation)<br />
62. Fixed AI&#8217;s item bug when AI died before the whole item routine completed.<br />
63. Fixed AI&#8217;s hero spawn position.<br />
64. Modified the AI -repick (now using IF&#8217;s code)<br />
65. Projectile aiming rewritten.<br />
66. Added &#8220;report missed hero&#8221; system. (current delay to report: 30 sec)<br />
67. Tweaked AI ChangeLane algorithm (incomplete), now AI should change lane when not visible and from a better point.<br />
68. Fixed Pit Lord&#8217;s Rain of Fire only calling 1 wave.<br />
69. Removed all AI movement on start of game (now AI stay still in their creation point, to mimic humans)<br />
70. -airepick now based on hero class unless 20 tries are unable to find hero of same class.<br />
71. Removed Player ID from -cn<br />
72. MeatHook dodge changed. No -ld in it, but reaction time 0.2s.<br />
73. Impale dodge changed. (?)<br />
74. Added aiAbilities system, which is a predefined integers saved in hashtable for use with abilities cooldown, manacost, range, and AoE<br />
75. Tweaked movement in AI defense, movement on AI encounter with stronger force.<br />
76. Added new eyecandy on AI commands.<br />
77. Added command:<br />
-aimsg = toggle on/off the AI messaging system<br />
-aimsgmiss = toggle on/off the AI report missing system<br />
78. Removed debug AI message for defense system<br />
79. Automatically disables AI report missing system after all enemy heroes reached lv11<br />
80. Added teleport function to defend lv2 towers.<br />
81. Minor tweak on AI command -ct and -cg.<br />
82. Tweaked AI teleporting on tower defense, AI gank system.<br />
83. Fixed recent bug on -ct response.<br />
84. Fixed problems with Exorcism and Attendants (again, but now working better).<br />
85. Fixed problems with human war-balance register.<br />
86. Fixed item build for Sacred Warrior, Axe, Shadow Fiend.<br />
87. Note about AI itembuild error:<br />
- AI will sometimes store some items in memory (called &#8220;buffered items&#8221;), to make room for any added new items. After the routines, most of the times the items are returned.<br />
- Up till now, these items are the one creating error messages for Huskar, Axe, and Nevermore, as these heroes have buggy build which doesn&#8217;t allow the buffered items to return (full inventory).<br />
- The current error report will show which items are on error: CORE or BUFFER. BUFFER error is and will be handled by selling the items. However, BUFFER error MUST not disturb AI normal build.<br />
88. Added AI Board feature, allowing to see what an AI is doing. Turn on/off with -aiboard.<br />
89. Major tweak to defense system.<br />
90. Increased AI support on attacked heroes, now working globally (use TP/travel, Teleportation, and Haunt-Reality)<br />
91. Known problem: missing AI (suspected from failed custom revive. Currently disabled.)<br />
92. Known problem: AI defense not ended for longer time than expected.<br />
93. Disabled AI Creep Deny in presence of enemy tower.<br />
94. Disabled AI for Rexxar&#8217;s Hawk until better AI is developed (reason: it&#8217;s a free gold&#8230;.)<br />
95. Tweaked AI changing lane system to use ganking waypoints, nothing actually differs. However, this is a requirement for&#8230;.<br />
- Added &#8220;gank cancel&#8221; routine on contact with stronger force.<br />
96. AI now uses Glyph of Fortification.<br />
97. Fixed melee AI still lasthitting in presence of tower, added better calculation.<br />
98. Minor tweak to AI pings, now resembles humans&#8217;.<br />
99. Tweak to function GetUnitEHP, now using better calculation.<br />
100. Fixed several miscalculated arrays to conform RGB&#8217;s and several tweaks.<br />
101. Fixed AI using targetted items on creep.<br />
102. Minor tweak on gank (increases allies&#8217; support).<br />
103. Minor tweak on AI behaviour and AI assisting.<br />
104. Full support for cooldown system and ability data, including Aghanim&#8217;s skills and &#8220;growing skills&#8221; like Krobelus&#8217; and Magi&#8217;s.<br />
105. Major tweak on item system. Now itembuild should not have problem anymore.<br />
106. Added -aiglyph (toggle the AI autoglyph. Will remind players instead if turned off and glyph is required on a faction with AI)<br />
107. Fixed AI Actions board from colliding with -ii<br />
108. Fixed disconnecting bug on multiplayer.<br />
109. Fixed AI not going solo.<br />
110. Rewrote lvl 1 and lvl 2 tower defense mech.<br />
111. Fixed defense mech and ganking mech on observer mode.<br />
112. Added auto-lane distribution system.<br />
113. Minor tweak to Luna&#8217;s AI.<br />
114. Ported -de/-dg<br />
- adjusted AI exp and gold bonus to 6.71b<br />
- modified -dg bonus gold to be given partially along with normal gold income<br />
- modified -de/-dg display in multiboard (now displayed in &#8220;AI Actions&#8221; column if AI board is enabled (-aiboard) and -aishowde/-aishowdg/-aishowdedg/-aishowdynamic is used. It`s available in observer mode by default.<br />
- added color theme to -de/-dg display.<br />
115. Changed Pudge&#8217;s itembuild.<br />
116. Fixed AI keep &#8220;pausing&#8221; when owning Magic Wand and is not in full life.<br />
117. Several minor tweaks on AI behaviour&#8230; too many to log.<br />
118. Fixed bug on itembuy system where a hero&#8217;s build cannot continue and is continuously patrolling to base.<br />
Note: some problems with itembuild still exist to fix later.<br />
119. Fixed bug on gank cancel, gank change target.<br />
120. Fixed AI for Naga Siren and Terrorblade. Added refresher&#8217;s script to Warlock.<br />
121. Fixed major bug which prevent AI&#8217;s auto-lane balance from working.<br />
122. Fixed minor bug with changing lane from near base.<br />
123. Fixed major (but rare) bug with ganking.<br />
124. Fixed AI strange behavior caused by Wand. Allowed AI to use Stick on same logic.<br />
125. Added AI message on retreat and jungling.<br />
126. Added -am (advancedmode) and -bm (beginnermode), representing NENG and HEHGDEDG respectively.<br />
127. Added AI command &#8220;citemfix <ID>&#8221; to fix an AI unexpected broken item build. (not yet ready&#8230; just for future Rev use)<br />
128. Fixing several itembuilds (not finished yet)<br />
129. Minor tweak to laning system.<br />
130. Added Spellsteal AI (imperfect, but is nice enough for now).<br />
131. Modified Rubick&#8217;s itembuild to use skadi instead of aghanim.<br />
132. Fixed hero AI for the following:<br />
- Rooftellen (leech seed)<br />
- Magnus (skewer)<br />
- Alchemist (unstable concoction)<br />
- Jah&#8217;rakal (most of his AI<br />
133. Improved hero AI for the following:<br />
- Rubick (enable delayed spellsteal)<br />
- CM (animation cancel for all spells)<br />
- Terrorblade (changed skillbuild)<br />
134. Lowered defense threshold for low-level towers.<br />
135. Fixed various bugs in tower defense and tank system.<br />
136. Added special column for DE/DG board.<br />
137. Minor tweak to various hero AI.<br />
138. Fixed the following heroes&#8217; AI:<br />
- Magnus (Reverse Polarity, skill build)<br />
- Slardar (Slithereen Crush)<br />
139. NEW AI: Storm Spirit (everything + AI skill fix)<br />
140. Improved the following heroes&#8217; AI:<br />
- Troll Warlord (now using ranged as base form)<br />
141. Fixed bug on multi-triggered Storm&#8217;s Overload.<br />
142. Fixed several bugs in laning and teleporting.<br />
143. ADDDED NEW SYSTEM to chase enemy in fog even better.<br />
144. Fixed major bug on laning system<br />
145. Improved the following AI:<br />
- Slithereen Guard (early Amplify)<br />
- Magnus (working Reverse)<br />
146. Fixed the following AI:<br />
- Dirge (complete overwrite)<br />
- Terrorblade (better Sunder, not perfect yet)<br />
147. NEW AI: Admiral (didn&#8217;t have AI before)<br />
148. Fixed the following AI:<br />
- Undying (skillbuild &#038; spell usage)<br />
- Soul Keeper (far better Sunder use)<br />
- Pit Lord (Rain of Fire should not cancel anymore)<br />
- Slithereen Guard (better use of Amplify)<br />
149. Nightcrawler (Pounce AI).<br />
150. Fixed AI for following:<br />
- Terrorblade (Sunder condition)<br />
- Admiral (Ship use, X-Torrent combo, spamming Tidebringer)<br />
- Dirge (fixed using Decay on allies)<br />
160. Fixed bug on AI wrong &#8220;war mode&#8221;<br />
161. Fixed bug on enemy AI message occasionally appeared.<br />
162. Major fix on AI item system.<br />
163. NEW heroes AI:<br />
- Alleria (new)<br />
- Clockwerk (new)<br />
164. Fixed Kunkka`s ship usage.<br />
165. Fixed bug in item system regarding quelling blade on melee-ranged hybrid heroes.<br />
166. Fixed bug + improved assist system + Various minor all around tweaks<br />
167. Fixed the heroes AI:<br />
- Clockwerk (added extra mana and warbalance condition to Cog)<br />
168. Fixed bug on Tp from air system.<br />
- Improved the following heroes AI:<br />
169. Techies (better mine usage and battle mode).<br />
170. Tauren skills (tweaked)<br />
171. Clockwerk (can break free from cog).<br />
172. Nerfed the following hero AI:<br />
- Windrunner (now cannot aim shackle on invisible heroes)<br />
173. Fixed bug in AI doesn&#8217;t destroy gem properly. Divine Rapier is now actually destroyed instead of script removal + many minor tweaks.<br />
174. NEW AI for the following:<br />
- Gyrocopter (new)<br />
- Shadow Demon (new)<br />
- Batrider (new)<br />
- Guardian Wisp (new)<br />
175. Fixed AI for the following:<br />
- Ancient Appariton (Ice Blast)<br />
- Techies (better mine usage)<br />
176. Fixed bug of heroes unable to last-hit/deny.<br />
177. Fixed bug of AI trying to bypass towers and get patrolling instead.<br />
178. AI can now pick Gem (tested) and Divine Rapier (not tested).<br />
179. abilitydata.slk 2 new custom abilities fixing impossible AI skill usage:<br />
- CF01 (Troll Warlord Ranged Whirling Axes)<br />
- CF02 (Batrider Firebreak)<br />
180. AI can now Roshaning and picking Aegis correctly. Cheese will be destroyed if not picked.<br />
181. Divine Rapier can now be destroyed properly by AI.<br />
182. Fixed bug with Overpower.<br />
183. Fixed Lanaya not using Refraction.<br />
184. Improved AI for the following:<br />
- Techies (no mine in forest/runespoot)<br />
- Gyro (no longer spamming Call Down)<br />
185. Attempted to fix AI sentry ward glitch + Minor tweaks in various parts.<br />
186. Fixed AI for the following:<br />
- Naix Infest<br />
- Naga &#8211; Ensnare, Song of Siren, Critical Strike replaced with Rip Tide<br />
- Chen`s Holy Persuasion new id<br />
- Pit Lord &#8211; Firestorm<br />
- Troll &#8211; Blind replaced with Whirling Axe<br />
- Ursa Warrior &#8211; Overpower new abID<br />
- Requiem of Souls: A29J<br />
- Slithereen Crush: A29K<br />
- Reverse Polarity: A29L<br />
- Beastmaster got Agha upgrade + new abilityid<br />
- Dark Seer Wall of Replica Agha upgrade<br />
- Pit Lord &#8211; Expulsion<br />
- Terrorblade &#8211; Meta morphosis , new passive (new skills build)<br />
- Tidehunter &#8211; Anchor Smash reworked<br />
- Thundergod&#8217;s Wrath: A29G<br />
- Thundergod&#8217;s Wrath Aghanim: A29H<br />
- Ravage: A29I<br />
No problem skills:<br />
- Spirit Breaker &#8211; CoD<br />
- Phoenix &#8211; birds<br />
187. Improved the following AI:<br />
- Techies (fixing mine position in top-left and bottom-right corner, fixing lane-disruption)<br />
- Tidehunter (using Anchor for creeping)<br />
- Ancient Appariton (IceBlast)<br />
- Gyrocopter (Call Down)<br />
- Zeus (Thundergod&#8217;s) is now used to prioritize low-life target<br />
- Phantom Assassin (now can Phantom Strike further target on escape)<br />
- Guardian Wisp (Tether on escape)<br />
- Faerie Dragon (Phase Shift is now script controlled)<br />
- Batrider (Firebreak now will be used eventhough the direct hit is not achievable)<br />
- Batrider, Windrunner, Priestess (using Pudge&#8217;s side-dance, are not guaranteed to work)<br />
- Priestess, Pudge (using Sebra&#8217;s aiming func for arrow/hook)<br />
188. Fixed the following AI:<br />
- Prophet (now should use Wrath, prioritizing low-life hero)<br />
- Sand King (now using Sand Storm properly)<br />
- Shadow Demon (Shadow Poison)<br />
189. Rubick (Spellsteal no longer intercept EVENT_PLAYER_UNIT_SPELL_EFFECT)<br />
190. Keeper of the Light (major rewrite)<br />
191. Fixed Techies remote mine not detonating, allowed 2 remote to detonate against creeps.<br />
192. Force-fixed the spell-against-dead bug.<br />
193. Tweaked -DE -DG, now heroes without kill/death/assist will automatically get bonus in 3 mins.<br />
194. Attempt to fix AI laning bug by rewriting priority timer.<br />
195. Attempt to fix AI casting spells on dead units.<br />
196. Tweaked exp/gold gamemodes<br />
197. DE/DG now compatible with HE/HG/NE/NG<br />
198. Added new modes:<br />
-bm (beginner mode) for neng<br />
-am (advanced mode) for nengdedg<br />
-xm (xtreme mode) for hehgdedg<br />
199. Tweaked the DE/DG number.<br />
200. DE/DG is disabled by default.<br />
201. Added support for NT/NM/NB for laning system.<br />
202. Added bug-fix addition to AI Board of dead heroes counted as alive.<br />
203. Removed AI Bad Hero filter. (PBMN> may be added in later Rev for filtering the really bad AIs)<br />
204. Various and countless tweaks in AI behavior which didn`t get logged in the coding process.</p>
<p></div>
<div class="su-tabs-pane"></p>
<h1>Screenshots</h1>
<p>Si las imágenes demoran en cargar, por favor ingresa al siguiente enlace: <a href="http://www.flickr.com/photos/doteros/sets/72157628560369089/show/" target="_blank">Screenshots Dota 6.72f AI 1.2</a></p>
<p><object width="440" height="330"><param name="flashvars" value="offsite=true&#038;lang=es-us&#038;page_show_url=%2Fphotos%2Fdoteros%2Fsets%2F72157628560369089%2Fshow%2F&#038;page_show_back_url=%2Fphotos%2Fdoteros%2Fsets%2F72157628560369089%2F&#038;set_id=72157628560369089&#038;jump_to="></param><param name="movie" value="http://www.flickr.com/apps/slideshow/show.swf?v=109615"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/slideshow/show.swf?v=109615" allowFullScreen="true" flashvars="offsite=true&#038;lang=es-us&#038;page_show_url=%2Fphotos%2Fdoteros%2Fsets%2F72157628560369089%2Fshow%2F&#038;page_show_back_url=%2Fphotos%2Fdoteros%2Fsets%2F72157628560369089%2F&#038;set_id=72157628560369089&#038;jump_to=" width="440" height="330"></embed></object><br />
</div>
<div class="su-tabs-pane"></p>
<h1>Videos</h1>
<p><object width="440" height="350"><param name="movie" value="http://www.youtube.com/v/JWr9jnLnlL4?version=3&amp;hl=es_ES&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/JWr9jnLnlL4?version=3&amp;hl=es_ES&amp;rel=0" type="application/x-shockwave-flash" width="440" height="350" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
</div>
<div class="su-tabs-pane"></p>
<blockquote>
<h2>¿Qué es DotA Ai?</h2>
<p>DotA Ai (Inteligencia artificial) es una modificación (no oficial) del mapa original de DotA que permite a los jugadores crear partidas y jugar offline (sin internet) con héroes administrados/manejados por la computadora (bots), ya sea conformando un mismo equipo o enfrentándolos a ellos, esta es en síntesis la característica que diferencia al mapa DotA Ai con el mapa original creado por Icefrog.</p>
<p>Actualmente DotA Ai es desarrollado por un equipo de colaboradores independientes encabezados por &#8220;PleaseBugMeNot&#8221; y &#8220;Cloud_str&#8221;.  Si bien esta modificación no es una versión oficial, esta se desarrolla bajo el consentimiento/permiso de &#8220;Icefrog&#8221;. Sin embargo, debido a lo complejo de su desarrollo es liberado semanas o meses después del lanzamiento de la versión oficial.</p>
<p>Recuerda que <span style="color: #808000;">&#8220;la Inteligencia artificial de una maquina jamás remplazará la inteligencia del ser humano&#8221;&#8230; al menos por ahora&#8230; </span></p></blockquote>
<p></div></div></div>
<p class="tags">Tags: <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/dota+6.71b+ai" title="en Blogalaxia encuentre blogs que hablan acerca de  'dota 6.71b ai'." rel="tag">dota 6.71b ai</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.doteros.com/dota-allstars-ai/feed/</wfw:commentRss>
		<slash:comments>1475</slash:comments>
		</item>
		<item>
		<title>DotA 6.73c 6v6</title>
		<link>http://www.doteros.com/dota-allstars-6v6/</link>
		<comments>http://www.doteros.com/dota-allstars-6v6/#comments</comments>
		<pubDate>Sun, 15 Jan 2012 15:20:16 +0000</pubDate>
		<dc:creator>DotEros</dc:creator>
				<category><![CDATA[Mapas]]></category>

		<guid isPermaLink="false">http://www.doteros.com/?p=863</guid>
		<description><![CDATA[Ha sido lanzada la versión 6v6 de DotA 6.73c, una modificación de DotA que permite crear partidas hasta con 12 jugadores (6 Vs. 6).]]></description>
			<content:encoded><![CDATA[<h2></h2>
<p><img src="http://www.doteros.com/wp-content/uploads/2012/01/dota_673c_6v6.jpg" alt="" title="dota_673c_6v6" width="120" height="120" class="alignleft size-full wp-image-8462" /><strong>Autor:</strong> GoD-Tony (killerbee).<br />
<strong>Idioma:</strong> Ingles, English.<br />
<strong>Fecha:</strong> 12 de enero de 2011.<br />
<strong>Archivo:</strong> DotA_v6.73c_6v6.w3x<br />
<strong>Tamaño:</strong> 6.36 MB.<br />
<span style="color: #ffff00;">*DotA 6.72c 6v6 soporta la versión  1.24e de WarCraft III ó superiores.</span></p>
<p><a href="http://www.doteros.com/downloads/dota-allstars/6v6/DotA_v6.73c_6v6.w3x" target="_blank">Descargar</a> (6.42 MB.) &#8211; *.w3x<br />
<a href="http://www.doteros.com/downloads/dota-allstars/6v6/DotA_v6.73c_6v6.zip" target="_blank">Descargar</a> (6.40 MB.) &#8211; *.zip<br />
<a href="http://www.doteros.com/downloads/dota-allstars/6v6/DotA_v6.73c_6v6.rar" target="_blank">Descargar</a> (6.40 MB.) &#8211; *.rar</p>
<p><strong>Changelog:</strong><br />
Este lanzamiento incluye todas las características de la última versión 6.73c.<br />
==========================================<br />
<strong><span style="color: #ffff00;">DotA 6v6:</span> </strong><a href="http://www.doteros.com/dota-allstars-6v6/">DotA 6v6</a>, es una modificación del mapa oficial de <a href="http://www.doteros.com/dota-allstars/">DotA</a>, que permite crear partidas hasta con 12 jugadores (6 Vs 6), a diferencia del mapa oficial que como saben solo soporta partidas hasta con 10 jugadores (5 Vs 5).<br />
==========================================<br />
<span id="more-863"></span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.doteros.com/dota-allstars-6v6/feed/</wfw:commentRss>
		<slash:comments>192</slash:comments>
		</item>
		<item>
		<title>DotA 6.73c</title>
		<link>http://www.doteros.com/dota-allstars/</link>
		<comments>http://www.doteros.com/dota-allstars/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 21:12:13 +0000</pubDate>
		<dc:creator>DotEros</dc:creator>
				<category><![CDATA[DotA Allstars]]></category>
		<category><![CDATA[Mapas]]></category>

		<guid isPermaLink="false">http://www.doteros.com/?p=4</guid>
		<description><![CDATA[<strong>Autor:</strong> Icefrog (Oficial versión).
<strong>Fecha:</strong> 10 de enero de 2011.
<strong>Archivo:</strong> DotA v6.73c.w3x
<strong>Tamaño:</strong> 7.89 MB.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.doteros.com/wp-content/uploads/2011/12/dota_673b_imagen_tabs.jpg" alt="" title="dota_673b_imagen_tabs" width="440" height="150" class="aligncenter size-full wp-image-8380" />Nueva actualización, se han corregido los errores reportados en <a href="http://www.doteros.com/dota-6-73/">DotA 6.73</a>.</p>
<div class="su-tabs su-tabs-style-1"><div class="su-tabs-nav"><span>Descargar</span><span>Changelog</span><span>Screenshots</span><span>Video</span><span>Info</span></div><div class="su-tabs-panes"><div class="su-tabs-pane"></p>
<h2>DotA 6.73c (Ingles)</h2>
<p><img src="http://www.doteros.com/wp-content/uploads/2011/12/dota_673c.jpg" alt="" title="DotA 6.73c" width="120" height="120" class="alignleft size-full wp-image-8420" /><strong>Version: </strong>6.73c<br />
<strong>Autor:</strong> Icefrog (Oficial versión).<br />
<strong>Idioma:</strong> Ingles.<br />
<strong>Fecha:</strong> 10 de enero de 2012.<br />
<strong>Archivo:</strong> DotA v6.73c.w3x<br />
<strong>Tamaño:</strong> 7.89 MB.<br />
<span style="color: #ffff00;"><br />
</span></p>
<p><a href="http://static.getdota.com/maps/eng/DotA v6.73c.w3x" target="_blank">Descargar</a> (7.89 MB.)<br />
<a href="http://media.playdota.com/maps/eng/DotA v6.73c.w3x" target="_blank">Descargar</a> (7.89 MB.)<br />
<a href="http://www.doteros.com/downloads/dota-allstars/maps/DotA v6.73c.w3x" target="_blank">Descargar</a> (7.89 MB.)</p>
<h2>DotA 6.73c (Español &#8211; Castellano)</h2>
<p><img src="http://www.doteros.com/wp-content/uploads/2011/12/dota_673c.jpg" alt="" title="DotA 6.73c" width="120" height="120" class="alignleft size-full wp-image-8420" /><strong>Version: </strong>6.73c<br />
<strong>Autor:</strong> Icefrog (Oficial versión).<br />
<strong>Idioma:</strong> Español, Castellano, Spanish.<br />
<strong>Fecha:</strong> 10 de enero de 2012.<br />
<strong>Archivo:</strong> DotA v6.73c.w3x<br />
<strong>Tamaño:</strong> 7.90 MB.<br />
<span style="color: #ffff00;"><br />
</span></p>
<p><a href="http://static.getdota.com/maps/sp/DotA v6.73c.w3x" target="_blank">Descargar</a> (7.90 MB.)<br />
<a href="http://media.playdota.com/maps/sp/DotA v6.73c.w3x" target="_blank">Descargar</a> (7.90 MB.)<br />
<a href="http://www.doteros.com/downloads/dota-allstars/maps-sp/DotA v6.73c.w3x" target="_blank">Descargar</a> (7.90 MB.)</p>
<p><div class="su-note" style="background-color:#e53333;border:1px solid #c90000"><div class="su-note-shell" style="border:1px solid #f9cccc;color:#430000"><span style="color: #ff0000;"><span style="color: #ffffff;">*DotA  6.73c soporta las versiones de WarCraft III 1.24b ó superiores (1.26a).<br />
</span></span></div></div></p>
<h2>Manual de Instalación</h2>
<p>- <a href="http://www.doteros.com/como-instalar-dota-allstars/" target="_self">Como Instalar  DotA</a></p>
<p><div class="su-note" style="background-color:#eceb5d;border:1px solid #d0cf2f"><div class="su-note-shell" style="border:1px solid #fafad6;color:#454510"><span style="color: #000;"><strong>NOTA: </strong><br />
El mapa DotA 6.73c es la última versión oficial a la fecha.</span></div></div></p>
<p></div>
<div class="su-tabs-pane"></p>
<h3>Changelog:</h3>
<p>Los nuevos cambios de la versión 6.73c son los siguientes:</p>
<p>* Fire Remnant activation cost increased from 100 to 150<br />
* Flame Guard magic barrier reduced from 150/300/450/600 to 100/250/400/550<br />
* Moment of Courage cooldown increased from 0.75 to 0.9<br />
* Chakram manacost over time reduced from 20/30/40 to 20/25/30</p>
<p>* Removed all Christmas themed additions<br />
* Fixed death timer not showing properly<br />
* Fixed a crash that happens on PowerPC Mac systems when playing online<br />
* Fixed a rare bug that could cause Ember Spirit to be unable to move<br />
* More map optimizations</p>
<p>* Fixed Aghanim Tiny Illusions appearing as unupgraded Tiny<br />
* Fixed rare bugs with Sleight of Fist and Hex<br />
* Fixed sound effect on Skywrath Mage&#8217;s attack projectile<br />
* Fixed visual effect for Rod of Atos&#8217;s slow not showing<br />
* Fixed various tooltips<br />
* Fixed Ring of Aquila shared disable icon<br />
* Fixed a very minor visual glitch with Tranquil Boots item cooldown causing non-active items to look in cooldown<br />
* Fixed Shadow Demon&#8217;s scoreboard icon<br />
* Fixed a bug with Tranquil boots and Aghanim Meepo<br />
* Fixed Orchid recipe shop hotkey<br />
* Fixed Chakram continuing to deal damage after game is over </p>
<p>Para leer los cambios en la versión <a href="http://www.doteros.com/dota-6-73/">6.73</a> leer: <a href="http://www.doteros.com/dota-6-73/">DotA 6.73</a><br />
</div>
<div class="su-tabs-pane"></p>
<h1>Screenshots</h1>
<p>Si las imágenes demoran en cargar, por favor ingresa al siguiente enlace: <a href="http://www.flickr.com/photos/doteros/sets/72157628551009335/show/" target="_blank">Screenshots Dota 6.73</a></p>
<p></div>
<div class="su-tabs-pane"></p>
<h1>Videos</h1>
<p><object width="440" height="328"><param name="movie" value="http://www.youtube.com/v/X3SepEGhdDA?version=3&amp;hl=es_ES&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/X3SepEGhdDA?version=3&amp;hl=es_ES&amp;rel=0" type="application/x-shockwave-flash" width="440" height="328" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
</div>
<div class="su-tabs-pane"></p>
<blockquote>
<h2>¿Qué es DotA Ai?</h2>
<p>DotA Ai (Inteligencia artificial) es una modificación (no oficial) del mapa original de DotA que permite a los jugadores crear partidas y jugar offline (sin internet) con héroes administrados/manejados por la computadora (bots), ya sea conformando un mismo equipo o enfrentándolos a ellos, esta es en síntesis la característica que diferencia al mapa DotA Ai con el mapa original creado por Icefrog.</p>
<p>Actualmente DotA Ai es desarrollado por un equipo de colaboradores independientes encabezados por &#8220;PleaseBugMeNot&#8221; y &#8220;Cloud_str&#8221;.  Si bien esta modificación no es una versión oficial, esta se desarrolla bajo el consentimiento/permiso de &#8220;Icefrog&#8221;. Sin embargo, debido a lo complejo de su desarrollo es liberado semanas o meses después del lanzamiento de la versión oficial.</p>
<p>Recuerda que <span style="color: #808000;">&#8220;la Inteligencia artificial de una maquina jamás remplazará la inteligencia del ser humano&#8221;&#8230; al menos por ahora&#8230; </span></p></blockquote>
<p></div></div></div>
<p class="tags">Tags: <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/dota%2C" title="en Blogalaxia encuentre blogs que hablan acerca de  'dota,'." rel="tag">dota,</a>, <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/dota+allstars%2C" title="en Blogalaxia encuentre blogs que hablan acerca de  'dota allstars,'." rel="tag">dota allstars,</a>, <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/dota+6.73c" title="en Blogalaxia encuentre blogs que hablan acerca de  'dota 6.73c'." rel="tag">dota 6.73c</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.doteros.com/dota-allstars/feed/</wfw:commentRss>
		<slash:comments>1824</slash:comments>
		</item>
		<item>
		<title>DotA 6.73</title>
		<link>http://www.doteros.com/dota-6-73/</link>
		<comments>http://www.doteros.com/dota-6-73/#comments</comments>
		<pubDate>Sat, 24 Dec 2011 15:38:05 +0000</pubDate>
		<dc:creator>DotEros</dc:creator>
				<category><![CDATA[DotA Allstars]]></category>
		<category><![CDATA[Mapas]]></category>

		<guid isPermaLink="false">http://www.doteros.com/?p=8375</guid>
		<description><![CDATA[<strong>Autor:</strong> Icefrog (Oficial versión).
<strong>Fecha:</strong> 24 de Diciembre de 2011.
<strong>Archivo:</strong> DotA v6.73.w3x
<strong>Tamaño:</strong> 7.86 MB.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-8302" title="dota_673" src="http://www.doteros.com/wp-content/uploads/2011/07/dota_673_imagen_tabs.jpg" alt="" width="440" height="150" /><br />
DotA  6.73 ya está aquí!, 4 nuevos héroes, 5 nuevos items, nuevo loading screen y efectos navideños es lo que nos trae la esperada version de DotA por Navidad!.</p>
<div class="su-tabs su-tabs-style-1"><div class="su-tabs-nav"><span>Descargar</span><span>Changelog</span><span>Screenshots</span><span>Video</span><span>Info</span></div><div class="su-tabs-panes"><div class="su-tabs-pane"></p>
<h2>DotA 6.73 (Ingles)</h2>
<p><img class="alignleft size-full wp-image-8303" title="DotA 6.73" src="http://www.doteros.com/wp-content/uploads/2011/07/dota_673.jpg" alt="" width="130" height="130" /><strong>Version: </strong>6.73<br />
<strong>Autor:</strong> Icefrog (Oficial versión).<br />
<strong>Idioma:</strong> Ingles.<br />
<strong>Fecha:</strong> 24 de Diciembre de 2011.<br />
<strong>Archivo:</strong> DotA v6.73.w3x<br />
<strong>Tamaño:</strong> 7.86 MB.<br />
<span style="color: #ffff00;"><br />
</span></p>
<p><a href="http://static.getdota.com/maps/eng/DotA v6.73.w3x" target="_blank">Descargar</a> (7.86 MB.)<br />
<a href="http://media.playdota.com/maps/eng/DotA v6.73.w3x" target="_blank">Descargar</a> (7.86 MB.)<br />
<a href="http://www.dotagamers.com/downloads/dota/maps/eng/DotA v6.73.w3x" target="_blank">Descargar</a> (7.86 MB.)</p>
<h2>DotA 6.73 (Español &#8211; Castellano)</h2>
<p><img class="alignleft size-full wp-image-8303" title="DotA 6.73" src="http://www.doteros.com/wp-content/uploads/2011/07/dota_673.jpg" alt="" width="130" height="130" /><strong>Version: </strong>6.73<br />
<strong>Autor:</strong> Icefrog (Oficial versión).<br />
<strong>Idioma:</strong> Español, Castellano, Spanish.<br />
<strong>Fecha:</strong> 24 de Diciembre de 2011.<br />
<strong>Archivo:</strong> DotA v6.73.w3x<br />
<strong>Tamaño:</strong> 7.903 MB.<br />
<span style="color: #ffff00;"><br />
</span></p>
<p><a href="http://static.getdota.com/maps/sp/DotA v6.73.w3x" target="_blank">Descargar</a> (7.93 MB.)<br />
<a href="http://media.playdota.com/maps/sp/DotA v6.73.w3x" target="_blank">Descargar</a> (7.93 MB.)<br />
<a href="http://www.dotagamers.com/downloads/dota/maps/sp/DotA v6.73.w3x" target="_blank">Descargar</a> (7.93 MB.)</p>
<p><div class="su-note" style="background-color:#e53333;border:1px solid #c90000"><div class="su-note-shell" style="border:1px solid #f9cccc;color:#430000"><span style="color: #ff0000;"><span style="color: #ffffff;">*DotA  Allstars 6.73 soporta las versiones de WarCraft III 1.24b ó superiores (1.26a).<br />
</span></span></div></div></p>
<h2>Manual de Instalación</h2>
<p>- <a href="http://www.doteros.com/como-instalar-dota-allstars/" target="_self">Como Instalar  DotA</a></p>
<p></div>
<div class="su-tabs-pane"></p>
<h3>Changelog:</h3>
<p>Los nuevos cambios de la versión 6.73 son los siguientes:</p>
<h1 style="text-align: center;"><strong>HEROES<br />
</strong></h1>
<p><span style="color: darkorange;">New Intelligence Hero: Dragonus, Skywrath Mage</span><br />
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			<div id="Clicaquiparaverkgjsomfjip"><br />
Intelligence Hero</p>
<p>Range: 600<br />
Movement Speed: 315</p>
<p>Total starting damage: 36-46<br />
Total starting armor: 1</p>
<p>Str 19 + 1.5<br />
Agi 18 + 0.8<br />
Int 24 + 3.2</p>
<p><span style="color: darkorange;">Arcane Bolt</span><br />
=============<br />
(Active, enemy target)</p>
<p>The Sky Mage fires off a bolt of Arcane energy to harm his adversaries.  Deals an additional 1.5x the Sky Mage&#8217;s intelligence and grants 325  vision around the projectile.</p>
<p>Deals 60/80/100/120 + 1.5x Int damage to target enemy<br />
Manacost: 90<br />
Cooldown: 5/4/3/2<br />
Cast Range: 800</p>
<p>Note: The projectile moves very slowly and you have 325 vision around it<br />
<span style="color: dimgray;"><span><em>Ability Code: A2BE</em></span></span></p>
<p><span style="color: darkorange;">Concussive Shot</span><br />
================<br />
(Active, no target)</p>
<p>With Dragon like intuition, the Skywrath Mage releases a compact ball of  magical lightning at the closest visible hero within 1600 AoE. Upon  impact the ball bursts slowing enemies by 40% for 4 seconds and dealing  damage around the target.</p>
<p>AoE: 200<br />
Duration: 4<br />
Slow: 40%<br />
Damage: 50/100/150/200</p>
<p>Range: up to 1600</p>
<p>Manacost: 110<br />
Cooldown: 20</p>
<p>Note: Does not work when no heroes are in range or heroes are in fog.<br />
<span style="color: dimgray;"><span><em>Ability Code: A2IT</em></span></span></p>
<p><span style="color: darkorange;">Ancient Seal</span><br />
================<br />
(Active, enemy target)</p>
<p>Dragonus draws a mystical rune on the enemy that amplifies all spell  damage against them and snuffs out their ability to cast spells for a  few seconds.</p>
<p>Magic Amplification: 18/24/30/36%<br />
Silence Duration: 3/4/5/6 seconds</p>
<p>Manacost: 80/90/100/110<br />
Cooldown: 11</p>
<p>Cast Range 700<br />
<span style="color: dimgray;"><span><em>Ability Code: A2HN</em></span></span></p>
<p><span style="color: darkorange;">Mystic Flare</span><br />
==========<br />
(Active, ground target)</p>
<p>Dragonus uses his ultimate magical ability to conjure a precise and  violent mystical field that lays waste to his adversaries. Deals massive  damage distributed evenly among any heroes in the AoE over 2 seconds.</p>
<p>Damage: 600/900/1200<br />
Duration: 2 seconds</p>
<p>AOE: 170<br />
Cast Range: 1200<br />
Manacost: 350/575/800<br />
Cooldown: 60/40/20</p>
<p>Note: Does not affect or count creeps. Deals damage over time in the area.<br />
<span style="color: dimgray;"><span><em>Ability Code: A2BG</em></span></span><br />

			</div>
		</fieldset></p>
<p><span style="color: darkorange;">New Agility Hero: Xin, Ember Spirit</span><br />
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<p>Agility Hero</p>
<p>Movement: 310<br />
Attack Range: 128 (melee)</p>
<p>Total starting damage: 52-56<br />
Total starting armor: 3</p>
<p>Strength: 21 + 2.0<br />
Agility: 22 + 1.8<br />
Intelligence: 20 + 1.8</p>
<p><span style="color: darkorange;">Searing Chains</span><br />
===============<br />
(Active, no target)</p>
<p>Xin unleashes up to 3 fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.</p>
<p>AoE: 400<br />
Duration: 2/2/3/3 seconds<br />
DPS: 40/60/80/100</p>
<p>Cooldown: 14/12/10/8<br />
Manacost: 110</p>
<p>Note: Selects 3 random enemies within the area. Does not affect magic  immune or invisible heroes. Does not prevent attacks or spell casting.<br />
<span style="color: dimgray;"><span><em>Ability Code: A2H3</em></span></span></p>
<p><span style="color: darkorange;">Sleight of Fist</span><br />
================<br />
(Active, ground target)</p>
<p>Xin dashes around with blazing speed, attacking all enemies in the  targeted AoE and returns to where he was standing after. You deal 50%  less damage to creeps.</p>
<p>You are invulnerable during this process. Takes 0.2 seconds to attack per unit.</p>
<p>Bonus Hero Damage: +30/60/90/120</p>
<p>AoE: 250/350/450/550<br />
Cast Range: 700</p>
<p>Manacost: 50<br />
Cooldown: 30/22/14/6<br />
<span style="color: dimgray;"><span><em>Ability Code: A2H0</em></span></span></p>
<p><span style="color: darkorange;">Flame Guard</span><br />
============<br />
(active, no target)</p>
<p>Xin surrounds himself with a ring of fire that consumes incoming magic  damage, leaving him unharmed. Deals dps in a 400 aoe. If the shield is  dispelled, the dps buff goes away.</p>
<p>DPS: 30/35/40/45<br />
Magic Shell: 150/300/450/600</p>
<p>Duration: 8/12/16/20 (or when the barrier dies)</p>
<p>Manacost: 80/90/100/110<br />
Cooldown: 35<br />
<span style="color: dimgray;"><span><em>Ability Code: A2HS</em></span></span></p>
<p><span style="color: darkorange;">Fire Remnant</span><br />
===============<br />
(Active, ground target)</p>
<p>Xin charges himself with the energy to create a Fire Remnant every 30  seconds, with a max of 3 charges. Releasing a charge, sends a Fire  Remnant that runs to the targeted point at 2.5 times your speed. Xin can  use his secondary ability to dash out to each remnant&#8217;s location,  detonating them for AoE damage, and arriving at the one he targeted  last. Remnants last 45 seconds or until you fuse with them. The remnant  placing ability is limited by charges and not cooldown or manacost.</p>
<p>Remnant Charges: 3<br />
Remnant Charge Replenish Time: 30 seconds<br />
Remnant Duration: 45 seconds<br />
Remnant Cast Range: 1500</p>
<p>The secondary ability lets you target a location closest to whichever  Remnant you want to choose. Xin will then dash out going through each  remnant, arriving at the selected remnant last. Each Remnant you go  through causes it to detonate, dealing damage in the area around it.</p>
<p>Damage: 140/180/220<br />
AOE: 450<br />
Activate Remnant Manacost: 100<br />
<span style="color: dimgray;"><span><em>Ability Code: A2JO, A2JQ, A2JP, A2JR</em></span></span><br />
<span style="color: dimgray;"><span><em>Ability Subability Code: A2JL</em></span></span></p>
<p>
			</div>
		</fieldset><br />
<span style="color: darkorange;">New  Strength Hero: Rizzrak, Goblin Shredder </span><br />
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<p>Strength Hero</p>
<p>Range: Melee<br />
Movespeed: 290</p>
<p>Str: 22 + 2.4<br />
Int: 21 + 1.8<br />
Agi: 16 + 1.3</p>
<p>Starting Damage: 48-52<br />
Starting Armor: 0</p>
<p><span style="color: darkorange;">Whirling Death</span><br />
================<br />
(Active, no target)</p>
<p>Goblin Shredder whirls extremely sharp edges dealing damage and reducing  primary attribute of any unfortunate enemy hero who comes in a 300 AOE  around him. Deals Pure damage if it cuts down trees in the process.  Lowers primary attribute by 15% for 7 seconds.</p>
<p>Damage: 50/100/150/200</p>
<p>Manacost: 70/80/90/100<br />
Cooldown: 8</p>
<p>Notes:<br />
Whirling Death deals magical damage by default. If it cuts down trees as well, it becomes pure damage.<br />
<span style="color: dimgray;"><span><em>Ability Code: A2FK</em></span></span></p>
<p><span style="color: darkorange;">Timber Chain</span><br />
==============<br />
(Active, targeted point)</p>
<p>Fires a chain that embeds itself in the first tree it hits, pulling you  to it and cutting any enemy in your path for pure damage.</p>
<p>Damage AoE: 225</p>
<p>Range: 800/1000/1200/1400<br />
Damage: 80/120/160/200</p>
<p>Cooldown: 4 seconds<br />
Manacost: 60/70/80/90</p>
<p>Note: You will not be pulled in if you are stunned when the chain latches onto a tree<br />
<span style="color: dimgray;"><span><em>Ability Code: A2E3</em></span></span></p>
<p><span style="color: darkorange;">Reactive Armor</span><br />
================<br />
(Passive)</p>
<p>What doesn&#8217;t kill ya makes ya stronger! Every physical attack made on  Rizzrak increases his armor and gives him bonus hp regen. Each stack  lasts for 16 seconds.</p>
<p>Bonus: 1 armor and 1 HP regen per stack</p>
<p>Stack Limit: 4/8/12/16<br />
<span style="color: dimgray;"><span><em>Ability Code: A2E4</em></span></span></p>
<p><span style="color: darkorange;">Chakram</span><br />
=========<br />
(Activatable, targeted point)</p>
<p>Fires your main saw blade at the target location, and once there the  blade will spin, dealing damage in an AoE around it and slowing enemies  by 5% for every 5% of health they are missing. The blade deals pure  damage and cuts down trees in its path when fired and retracted. You  lose the ability to attack while the blade is out.</p>
<p>Passthrough Damage: 100/140/180<br />
DPS: 50/75/100</p>
<p>Cast Range: 1200</p>
<p>Manacost: 125/150/175<br />
Manacost per second: 20/30/40<br />
Cooldown: 8</p>
<p>Notes:<br />
Chakram returns to you if you go more than 2000 units away. Destroys trees.<br />
<span style="color: dimgray;"><span><em>Ability Code: A2E5</em></span></span><br />
<span style="color: dimgray;"><span><em>Ability Code End: A2FX</em></span></span><br />

			</div>
		</fieldset><br />
<span style="color: darkorange;">New Strength Hero: Tresdin, Legion Commander</span><br />
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<p>Strength Hero</p>
<p>Range: 128<br />
Movement Speed: 310</p>
<p>Total starting damage: 57-61<br />
Total starting armor: 3</p>
<p>Str 26 + 2.6<br />
Agi 18 + 1.7<br />
Int 20 + 2.2</p>
<p><span style="color: darkorange;">Overwhelming Odds</span><br />
=================<br />
(Active, ground target)</p>
<p>Turns the enemies numbers against them, dealing damage and granting you  9% bonus movement speed per hero and 3% per unit in the 315 AoE for 7  seconds. Deals bonus damage to illusions and summoned units.</p>
<p>AoE: 315<br />
Damage: 60/120/180/240 +10 damage per unit<br />
Summoned Unit Bonus Damage: 50% of units hp<br />
Cast Range: 1000</p>
<p>Movement Bonus per unit: 9% per hero, 3% per unit (lasts 7 seconds)</p>
<p>Cooldown: 18<br />
Manacost: 100<br />
<span style="color: dimgray;"><span><em>Ability Code: A2JB</em></span></span></p>
<p><span style="color: darkorange;">Press The Attack</span><br />
================<br />
(Active, ally or self target)</p>
<p>Removes all debuffs and disables from the targeted ally and grants them bonus attack speed and health regen for 4 seconds.</p>
<p>Attack Speed: 60/80/100/120<br />
Health Regeneration: 30/40/50/60<br />
Duration: 4 seconds</p>
<p>Cooldown: 15<br />
Manacost: 80/90/100/110<br />
<span style="color: dimgray;"><span><em>Ability Code: A2J2</em></span></span></p>
<p><span style="color: darkorange;">Moment of Courage</span><br />
===================<br />
(Passive)</p>
<p>When Tresdin is attacked, he has a chance to gain a moment of courage, instantly attaking again with bonus lifesteal.</p>
<p>Chance: 16/18/20/22%<br />
Lifesteal: 20/40/60/80%</p>
<p>Notes: Cannot proc more than once every 0.75 seconds. The lifesteal is not an orb effect.<br />
<span style="color: dimgray;"><span><em>Ability Code: A2EY</em></span></span></p>
<p><span style="color: darkorange;">Duel</span><br />
======<br />
(Active, enemy hero target)</p>
<p>Calls the targeted enemy for a duel. Both you and the enemy will be  forced to attack each other and will both be unable to use items or  abilities. The victor gains 10 permanent bonus damage.</p>
<p>Duration: 4/4.75/5.5 seconds</p>
<p>Duel winner bonus damage: 10 damage.</p>
<p>Cooldown: 50<br />
Manacost: 75<br />
Cast Range: 100</p>
<p>Notes: The loser of the duel is the hero that dies while under the buff.  There is no victor if both heroes are alive at the end of the duration.<br />
<span style="color: dimgray;"><span><em>Ability Code: A2CI</em></span></span><br />

			</div>
		</fieldset></p>
<p><img title="Alch" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/alch.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/alchemist" target="_blank">Alchemist</a><br />
- Chemical Rage Base Attack Time reduced from 1.45/1.35/1.2 to 1.45/1.3/1.15<br />
- Goblin&#8217;s Greed bonus gold limit increased from 18 to 26</p>
<p><img title="Am" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/am.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/anti-mage" target="_blank">Anti-Mage</a><br />
- Reverted the 6.72 Base Attack Time improvement, BAT from 1.35 to 1.45<br />
- Armor reduced by 1</p>
<p><img title="Axe" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/axe.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/axe" target="_blank">Axe</a><br />
- Aghanim&#8217;s Culling Blade cooldown from 10 to 6<br />
- Base Int from 14 to 18<br />
- Base HP regeneration from 1.25 to 2<br />
- Battle Hunger gives Axe a 4% bonus movement speed per target it affects<br />
- Berserker&#8217;s Call cooldown from 14 to 10<br />
- Counter Helix damage increased from 100/125/150/175 to 100/130/160/190<br />
- Counter Helix proc cooldown decreased from 0.7/0.65/0.6/0.55 to 0.65/0.6/0.55/0.5<br />
- If Culling Blade kills a unit, Axe unleashes a war cry, giving nearby  allied units (600 AoE) a temporary movement bonus (25% for 6 seconds).</p>
<p><img title="Bane" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bane.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/bane-elemental" target="_blank">Bane Elemental</a><br />
- Movement speed increased from 305 to 315<br />
- Base Str/Agi/Int increased from 18/18/18 to 22/22/22</p>
<p><img title="Bs" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bs.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/bloodseeker" target="_blank">Blood Seeker</a><br />
- Thirst no longer partially reveals invisible heroes below 40% health<br />
- Thirst now fully reveals invisible heroes below 20% health<br />
- Rupture duration improved from 5/7/9 to 7/8/9<br />
- Rupture cooldown now scales from 70 to 70/60/50</p>
<p><img title="Bone" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bone.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/bone-fletcher" target="_blank">Bone Fletcher</a><br />
- Searing Arrows no longer has a cooldown at level 1<br />
- Strafe Attack Speed bonus increased from 90 to 110<br />
- Wind Walk movement bonus increased from 10/20/30/40 to 11/22/33/44%</p>
<p><img title="Bh" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bh.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/bounty-hunter" target="_blank">Bounty Hunter</a><br />
- Track gold bonus for Bounty Hunter increased from 75/150/225 to 150/200/250</p>
<p><img title="Bb" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bb.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/bristleback" target="_blank">Bristleback</a><br />
- Cast point decreased from 0.5 to 0.4<br />
- Attack point reduced<br />
- Turn Rate Increased (makes him turn faster)</p>
<p><img title="Cent" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/cent.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/centaur-warchief" target="_blank">Centaur Warchief</a><br />
- Double Edge cooldown decreased from 10 to 8</p>
<p><img title="Seer" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/seer.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/dark-seer" target="_blank">Dark Seer</a><br />
- Ion Shell duration increased from 15 to 20<br />
- Ion Shell AoE from increased 225 to 250<br />
- Ion Shell cooldown increased from 7 to 10<br />
- Ion Shell damage increased from 30/45/60/75 to 30/50/70/90<br />
- Wall of Replica illusions are now semi-transparent to enemy players</p>
<p><img title="Dirge" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/dirge.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/undying" target="_blank">Dirge</a><br />
- Flesh Golem cooldown decreased from 90 to 75<br />
- Decay cooldown decreased from 11/9/7/5 to 10/8/6/4</p>
<p><img title="Doom" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/doom.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/doom-bringer" target="_blank"> Doom Bringer</a><br />
- Scorched Earth duration increased from 8/10/12/14 to 10/12/14/16</p>
<p><img title="Dk" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/dk.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/dragon-knight" target="_blank">Dragon Knight</a><br />
- While in Dragon form Dragon Tail&#8217;s cast range increased from 150 to 400</p>
<p><img title="Drow" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/drow.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/drow-ranger" target="_blank">Drow Ranger</a><br />
- Base Agility increased by 4</p>
<p><img title="Enchant" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/enchant.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/enchantress" target="_blank">Enchantress</a><br />
- Enchantress movement speed from 305 to 310</p>
<p><img title="ShadowDemon" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/ShadowDemon_18x18.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/shadow-demon" target="_blank">Eredar</a><br />
- Model changed to the Archimonde model</p>
<p><img title="Furion" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/furion.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/prophet" target="_blank">Furion</a><br />
- Wrath of Nature cooldown rescaled from 90/60/60 to 90/75/60</p>
<p><img title="Gyro" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/Gyrocopter_18x18.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/gyrocopter" target="_blank">Gyrocopter</a><br />
- Armor increased by 2</p>
<p><img title="Thd" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/thd.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/twin-head-dragon" target="_blank">Jakiro</a><br />
- Ice Path cooldown decreased from 16/15/14/13 to 12/11/10/9<br />
- Macropyre duration increased from 5 to 7 seconds</p>
<p><img title="Jugg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/jugg.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/juggernaut" target="_blank">Juggernaut</a><br />
- Omnislash random damage improved from 150-250 to 175-250<br />
- Omnislash hit count increased from 3/5/8 (5/7/10 aghanim) to 3/6/9 (6/9/12 aghanim)</p>
<p><img title="Kotl" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/kotl.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/keeper-of-the-light" target="_blank">Keeper of the Light</a><br />
- Blinding Light cooldown decreased from 20 to 20/16/12<br />
- Recall cooldown decreased from 40 to 15 seconds</p>
<p><img title="Admiral" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/admiral.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/admiral" target="_blank">Kunkka</a><br />
- Strength growth increased from 2.7 to 3.0<br />
- Ghost Ship&#8217;s CoCo&#8217;s Rum duration increased from 5/6/7 to 8<br />
- Tidebringer cleave AoE improved from 380/420/460/500 to 500<br />
- Torrent slow increased from 30 to 35%<br />
- X Marks The Spot cooldown decreased from 30 to 20 seconds</p>
<p><img title="Dp" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/dp.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/death-prophet" target="_blank">Krobelus</a><br />
- Witchcraft movement speed increased from 3/6/9/12% to 4/8/12/16%</p>
<p><img title="Ta" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/ta.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/templar-assassin" target="_blank">Lanaya</a><br />
- Refraction instances increased from 2/3/4/5 to 3/4/5/6</p>
<p><img title="Skel" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/skel.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/skeleton-king" target="_blank">Leoric</a><br />
- Reincarnation slow duration increased from 3 to 4 seconds<br />
- Reincarnation cooldown decreased from 300/220/140 to 260/160/60</p>
<p><img title="Lesh" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lesh.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/tormented-soul" target="_blank">Leshrac</a><br />
- Movement speed increased from 310 to 315<br />
- Pulse Nova AoE increased from 400 to 450</p>
<p><img title="Lina" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lina.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/slayer" target="_blank">Lina Inverse</a><br />
- Base intelligence increased by 3<br />
- Dragon Slave travel distance increased by 100<br />
- Dragon Slave final AoE increased from 125 to 150</p>
<p><img title="Lion" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lion.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/demon-witch" target="_blank">Lion</a><br />
- Mana Drain level 4 increased from 100 to 120 per second<br />
- Mana Drain now drains at 0.25 second intervals instead of 1 second (<a href="http://www.playdota.com/forums/596884/tweak-buff-make-mana-drain-more-fluent/" target="_blank"><span style="color: dimgray;">596884</span></a>)</p>
<p><img title="Loa" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/loa.gif" border="0" alt="" /> <a href="http://[url=%22http//www.playdota.com/heroes/lord-of-avernus" target="_blank">Lord of Avernus</a><br />
- Aphotic Shield will explode at the end of its duration if it has not taken sufficient damage<br />
- Aphotic Shield cooldown decreased from 18/15/12/9 to 14/12/10/8<br />
- Aphotic Shield cast range increased from 450 to 500</p>
<p><img title="Luna" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/luna.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/moon-rider" target="_blank">Luna</a><br />
- Base damage increased by 5</p>
<p><img title="Mag" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/mag.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/magnataur" target="_blank">Magnataur</a><br />
- Skewer cooldown decreased from 35 to 30<br />
- Empower duration increased from 30 to 40 seconds</p>
<p><img title="Dusa" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/dusa.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/gorgon" target="_blank">Medusa</a><br />
- Toggle cooldown on mana shield removed<br />
- Stone Gaze rebalanced<br />
- No longer changes the scale of the purge per level (was negligible), now recovers at a medium rate always<br />
- Instead of checking to stone units over the first 0.6 seconds, it checks over the full 5 seconds.<br />
- Units affected by the Stone Gaze cannot get reaffected during the application period<br />
- Illusion &amp; Summoned unit damage from 600/800/1000 to 500/1000/1500<br />
- Manacost from 100/50/0 to 200/100/0<br />
- Cooldown from 100 to 140/110/80</p>
<p><img title="Geo" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/geo.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/geomancer" target="_blank">Meepo</a><br />
- Poof damage rescaled from 50/80/110/140 to 80/100/120/140</p>
<p><img title="Potm" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/potm.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/priestess-of-the-moon" target="_blank">Mirana</a><br />
- Fixed Elune&#8217;s Arrow damaging but not stunning invisible units</p>
<p><img title="Morph" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/morph.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/morphling" target="_blank">Morphling</a><br />
- Base agility increased by 5<br />
- Adaptive strike cooldown decreased from 20 to 10</p>
<p><img title="Siren" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/siren.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/naga-siren" target="_blank">Naga Siren</a><br />
- Ensnare cast range increased from 620/630/640/650 to 650<br />
- Song of the Siren AoE increased from 750 to 1250<br />
- Song of the Siren&#8217;s End ability is now available 0.5 seconds after casting (<a href="http://www.playdota.com/forums/484587/tweaksong-siren/" target="_blank"><span style="color: dimgray;">484587</span></a>)</p>
<p><img title="Necro" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/necro.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/necrolyte" target="_blank">Necrolyte</a><br />
- Death Pulse AoE increased from 375/425/450/475 to 475<br />
- Heartstopper damage increased from 0.4/0.6/0.8/1.0% to 0.5/0.7/0.9/1.1%<br />
- Sadist level 4 now restores 600 mana if you kill a hero</p>
<p><img title="Na" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/na.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/nerubian-assassin" target="_blank">Nerubian Assassin</a><br />
- Vendetta cooldown decreased from 90/75/60 to 70/60/50<br />
- Mana Burn cooldown decreased from 35/25/15/5 to 28/20/12/4</p>
<p><img title="Od" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/od.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/obsidian-destroyer" target="_blank">Obsidian Destroyer</a><br />
- Sanity&#8217;s Eclipse now hits units imprisoned by Astral Imprisonment</p>
<p><img title="Panda" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/panda.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/pandaren-brewmaster" target="_blank">Pandaren Brewmaster</a><br />
- Drunken Haze cooldown decreased from 12 to 8<br />
- Tinted Panda Brewmaster&#8217;s Primal Split model colors</p>
<p><img title="Pa" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/pa.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/phantom-assassin" target="_blank">Phantom Assassin</a><br />
- Stifling Dagger damage increased from 40/80/120/160 to 50/100/150/200</p>
<p><img title="Lancer" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lancer.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/phantom-lancer" target="_blank">Phantom Lancer</a><br />
- Doppelwalk movement bonus increased from 10 to 15%<br />
- Juxtapose illusions cap increased from 2/3/4/5 to 2/4/6/8</p>
<p><img title="Phoenix" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/phoenix.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/phoenix" target="_blank">Phoenix</a><br />
- Fire Spirits heal amount decreased to 50% of damage<br />
- Fire Spirits now targets a location rather than a unit<br />
- Fire Spirits cooldown decreased from 35 to 30<br />
- Fire Spirits projectile speed increased<br />
- Icarus Dive cooldown decreased from 30 to 25<br />
- Sun Ray hp activation cost decreased from 25% to 20%<br />
- Sun Ray manacost rescaled from 35 to 10/20/30/40</p>
<p><img title="Pit" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/pit.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/pit-lord" target="_blank">Pit Lord</a><br />
- Expulsion corpse explosion rate decreased from every 1.25 seconds to 1.5 seconds<br />
- Expulsion manacost increased from 125 to 125/135/145/155</p>
<p><img title="Pudge" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/pudge.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/butcher" target="_blank">Pudge</a><br />
- Flesh Heap now has a overhead notification when strength is gained</p>
<p><img title="Pug" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/pug.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/oblivion" target="_blank">Pugna</a><br />
- Life Drain damage increased from 95/140/185 to 100/150/200 (and Scepter from 150/200/250 to 175/225/275)<br />
- Life Drain duration increased from 9 to 10 seconds</p>
<p><img title="Qop" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/qop.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/queen-of-pain" target="_blank">Queen of Pain</a><br />
- Base damage increased by 4<br />
- Scream of Pain AoE increased from 400/425/450/475 to 475</p>
<p><img title="Razor" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/razor.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/lightning-revenant" target="_blank">Razor</a><br />
- Static Link duration, after it finishes draining, increased from 13 to 18<br />
- Static Link cooldown rescaled from 35/30/25/20 to 25</p>
<p><img title="Treant" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/treant.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/treant-protector" target="_blank">Rooftrellen</a><br />
- Overgrowth damage per second decreased from 70/100/130 to 50/75/100<br />
- Leech Seed manacost increased from 110/120/130/140 to 140</p>
<p><img title="Rubick" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/rubick.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/grand-magus" target="_blank">Rubick</a><br />
- Fade Bolt manacost increased from 90/95/100/105 to 150<br />
- Fade Bolt cd rescaled from 10 to 16/14/12/10<br />
- Telekinesis manacost decreased from 160 to 120</p>
<p><img title="Sand" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/sand.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/sand-king" target="_blank">Sand King</a><br />
- Epicenter&#8217;s slow is no longer blocked by magic immunity<br />
- Caustic Finale buff duration increased from 2 to 8 seconds</p>
<p><img title="Sf" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/sf.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/shadow-fiend" target="_blank">Shadow Fiend</a><br />
- Movement speed increased from 300 to 305<br />
- Agility growth increased from 2.4 to 2.9<br />
- Necromancy soul cap increased from 8/15/23/30 to 8/16/24/32</p>
<p><img title="Silencer" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/silencer.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/silencer" target="_blank">Silencer</a><br />
- Glaives of Wisdom damage increased from 30/40/50/60% to 30/45/60/75%<br />
- Last Word now functions while Silencer is stunned/silenced<br />
- Last Word no longer triggers when enemies use items</p>
<p><img title="Murloc Nightcrawler" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/murloc.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/murloc-nightcrawler" target="_blank">Slark</a><br />
- Pounce damage increased from 40/80/120/160 to 70/140/210/280<br />
- Pounce cooldown rescaled from 12 to 20/16/12/8<br />
- Pounce cast range increased from 400/500/600/700 to 700<br />
- Shadow Dance regen increased from 2/3/4% to 3/4/5%<br />
- Shadow Dance passive bonuses activation delay decreased from 0.7 to 0.5</p>
<p><img title="Sniper" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/sniper.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/sniper" target="_blank">Sniper</a><br />
- Shrapnel AoE increased from 325 to 350</p>
<p><img title="Spec" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/spec.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/spectre" target="_blank">Spectre</a><br />
- Dispersion damage no longer disables items like Blink Dagger</p>
<p><img title="Sb" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/sb.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/spiritbreaker" target="_blank">Spirit Breaker</a><br />
- Charge of Darkness cooldown decreased from 40 to 35<br />
- Charge of Darkness AoE knockback increased from 250 to 300<br />
- Netherstrike damage increased from 100/200/300 to 150/250/350</p>
<p><img title="Sa" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/sa.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/stealth-assassin" target="_blank"> Stealth Assassin</a><br />
- Backstab damage bonus increased from 0.25/0.5/0.75/1.0 to 0.5/0.75/1.0/1.25 of agility</p>
<p><img title="Storm" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/storm.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/storm-spirit" target="_blank">Storm Spirit</a><br />
-  Overload bonus damage increased from 30/45/60/75 to 30/50/70/90</p>
<p><img title="Sven" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/sven.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/rogue-knight" target="_blank">Sven</a><br />
- Great Cleave increased from 20/30/40/50% to 30/40/50/60%<br />
- God&#8217;s Strength is no longer purgeable<br />
- God&#8217;s Strength damage buff increased from 100/125/150% to 100/140/180%<br />
- Warcry duration increased from 6 to 8 seconds<br />
- Warcry cast time removed</p>
<p><span style="color: dimgray;"><span><em>Ability Code: A2IS</em></span></span></p>
<p><img title="Tink" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/tink.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/tinker" target="_blank">Tinker</a><br />
- Laser&#8217;s miss duration increased from 2 to 3 seconds</p>
<p><img title="Tiny" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/tiny.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/stone-giant" target="_blank">Tiny</a><br />
- Tiny now automatically and permanently equips a tree when he has Aghanim&#8217;s Scepter<br />
Gives 235 range, 50% cleave and 1.75x damage towards buildings<br />
<img title="Troll" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/troll.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/troll-warlord" target="_blank">Troll Warlord</a><br />
- Fervor increments now increase while attacking towers</p>
<p><img title="Tuskar" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/tuskar.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/tuskarr" target="_blank">Tuskarr</a><br />
- Snowball cooldown decreased from 40 to 28</p>
<p><img title="Ursa" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/ursa.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/ursa-warrior" target="_blank"> Ursa Warrior</a><br />
- Armor increased by 1<br />
- Enrage damage increased from 4/5/6% to 5/6/7% of current HP<br />
- Earthshock AoE increased from 365 to 385<br />
- Earthshock cooldown decreased from 7 to 6<br />
- Fury Swipes damage increased from 10/15/20/25 to 15/20/25/30</p>
<p><img title="Visage" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/visage.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/necrolic" target="_blank">Visage</a><br />
- Added Aghanim Scepter for Visage (creates 1 extra familiar)<br />
- Soul Assumption manacost rescaled from 200/180/160/140 to 170/160/150/140</p>
<p><img title="Lock" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lock.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/warlock" target="_blank">Warlock</a><br />
- Infernal&#8217;s Flaming Fists trigger chance increased from 40% to 60%<br />
- Infernal&#8217;s Flaming Fists damage increased from 75/115/150 to 100/150/200</p>
<p><img title="Zeus" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/zeus.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/lord-of-olympia" target="_blank">Zeus</a><br />
- Arc Lightning level 4 damage increased from 130 to 145 damage<br />
- Lightning Bolt cooldown decreased from 6.5 to 6<br />
- Static Field now affects creeps<br />
- Static Field no longer requires unit visibility to take effect</p>
<h1 style="text-align: center;">ITEMS</h1>
<p><span style="color: darkorange;">New Item: Rod of Atos</span><br />
<fieldset class="spoiler">
			<legend>
				<input type="button" onclick="tiny_spoiler('Clicaquiparavercwamjrdrei')" id="Clicaquiparavercwamjrdrei_button" value="+" />
				Clic aqui para ver
			</legend>
			<div id="Clicaquiparavercwamjrdrei"><br />
Requires:<br />
2x Staff of Wizardry (2000)<br />
Vitality Booster (1100)<br />
Total: 3100</p>
<p>Provides:<br />
+25 Intelligence<br />
+250 HP<br />
Cripple (active, target unit)</p>
<p>Slows the target&#8217;s movement speed by 50% for 4.</p>
<p>Cast Range: 800<br />
Cooldown: 20<br />
Manacost: 50<br />

			</div>
		</fieldset><br />
<span style="color: darkorange;">New Item: Heaven&#8217;s Halberd</span><br />
<fieldset class="spoiler">
			<legend>
				<input type="button" onclick="tiny_spoiler('Clicaquiparaverqdbvuroyvr')" id="Clicaquiparaverqdbvuroyvr_button" value="+" />
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			</legend>
			<div id="Clicaquiparaverqdbvuroyvr"></p>
<p>Requires:<br />
Sange (2150)<br />
Talisman of Evasion (1800)<br />
Total: 3950</p>
<p>Provides:<br />
+20 Strength<br />
+25 Damage<br />
+25 Evasion<br />
Lesser Maim (passive, same as sange)<br />
Disarm (active)</p>
<p>Removes the target&#8217;s ability to attack for 4 seconds to ranged targets and 3 seconds to melee targets.<br />
Cooldown: 30<br />
Cast Range: 600<br />
Manacost: 100<br />

			</div>
		</fieldset><br />
<span style="color: darkorange;">New Item: Ring of Aquila</span><br />
<fieldset class="spoiler">
			<legend>
				<input type="button" onclick="tiny_spoiler('Clicaquiparaverdtfoamptzy')" id="Clicaquiparaverdtfoamptzy_button" value="+" />
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			</legend>
			<div id="Clicaquiparaverdtfoamptzy"></p>
<p>Requires:<br />
Wraith Band (485)<br />
Ring of Basilius (500)<br />
Total: 985</p>
<p>Provides:<br />
+9 Damage<br />
+3 All Stats<br />
+3 Agility<br />
+1 Armor<br />
+2 Armor Aura<br />
+0.65 Mana Regeneration Aura</p>
<p>Can be Disassembled<br />

			</div>
		</fieldset><br />
<span style="color: darkorange;">New Item: Abyssal Blade</span><br />
<fieldset class="spoiler">
			<legend>
				<input type="button" onclick="tiny_spoiler('Clicaquiparavervbuwnenrvs')" id="Clicaquiparavervbuwnenrvs_button" value="+" />
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			</legend>
			<div id="Clicaquiparavervbuwnenrvs"><br />
Requires:<br />
Sacred Relic (3800, +60 dmg)<br />
Cranium Basher (2950, +40 dmg, +6 str, bash)<br />
Total: 6750</p>
<p>Provides:<br />
+100 Damage<br />
+10 Strength<br />
Bash (passive, same as cranium)<br />
Overwhelm (active)</p>
<p>Overwhelm: Disables a target unit for 2 seconds. Can be cast on magic immune units.<br />
CD: 60 seconds<br />
Manacost: 150<br />
Cast Range: 140<br />

			</div>
		</fieldset><br />
<span style="color: darkorange;">New Item: Tranquil Boots</span><br />
<fieldset class="spoiler">
			<legend>
				<input type="button" onclick="tiny_spoiler('Clicaquiparaveramwbhrtwpp')" id="Clicaquiparaveramwbhrtwpp_button" value="+" />
				Clic aqui para ver
			</legend>
			<div id="Clicaquiparaveramwbhrtwpp"><br />
Requires:<br />
Boots of Speed (500)<br />
Ring of Protection (175)<br />
Ring of Regeneration (350)<br />
Total: 1025</p>
<p>Provides:<br />
+80 Movement<br />
+3 HP Regen<br />
+3 Armor<br />
Rejuvenate (active)</p>
<p>If you take more than 3 instances of damage (greater than 20) in the  past 10 seconds, the item temporarily breaks and becomes basic boots  (until the last 10 seconds don&#8217;t have 3 instances). Same damage source  rules as Blink Dagger.</p>
<p>Rejuvinate: Restores 150 HP over 10 seconds, non-combat only. Can only be casted on self.<br />
Cooldown: 40<br />
Manacost: 25<br />

			</div>
		</fieldset><br />
<img title="BootsOfTravel" src="http://www.playdota.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNAbility_Rogue_Sprint.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/boots-of-travel" target="_blank">Boots of Travel</a><br />
- Recipe cost decreased from 2200 to 2000<br />
- Movement speed increased from 95 to 100</p>
<p><img title="Bloodstone" src="http://www.playdota.com/forums/assault_fps/smilies/items/Protectorate/BTNINV_Misc_Gem_Bloodstone_02.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/bloodstone" target="_blank">Bloodstone</a><br />
- Bloodstone initial charges increased from 5 to 6<br />
- Bloodstone respawn time reduction increased from 3 to 4 seconds per charge</p>
<p><img title="Butterfly" src="http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNINV_ThrowingKnife_04.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/the-butterfly" target="_blank">Butterfly</a><br />
- Evasion increased from 30 to 35%</p>
<p><img title="DivineRapier" src="http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNINV_Sword_25.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/" target="_blank">Divine Rapier</a><br />
- Damage increased from 250 to 300</p>
<p><img title="EtherealBlade" src="http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNEtherealBlade.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/ethereal-blade" target="_blank">Ethereal Blade</a><br />
- Ether blast cast range increased from 700 to 800</p>
<p><img title="EulsScepterOfDivinity" src="http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNStaffOfPurification.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/euls-scepter-of-divinity" target="_blank">Eul&#8217;s Scepter of Divinity</a><br />
- Movement speed bonus increased from 25 to 30</p>
<p><img title="LinkensSphere" src="http://www.playdota.com/forums/assault_fps/smilies/items/Protectorate/BTNOrb%20of%20Water.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/linkens-sphere" target="_blank">Linken&#8217;s Sphere</a><br />
- Added +10 damage to account for component bonuses<br />
- No longer triggered by Medallion of Courage<br />
- No longer triggered by Urn of Shadows</p>
<p><img title="MagicWand" src="http://www.playdota.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNStarWand.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/magic-wand" target="_blank">Magic Wand</a><br />
- No longer loses charges when upgrading from Magic Stick</p>
<p><img title="MaskOfMadness" src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNHelmOfValor.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/mask-of-madness" target="_blank">Mask of Madness</a><br />
- Berserk&#8217;s movement speed bonus increased from 20% to 25%</p>
<p><img title="Mjollnir" src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNThunderMallet.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/mjollnir" target="_blank">Mjollnir</a><br />
- Chain lightning bounce count increased from 4 to 8</p>
<p><img title="Necronomicon3" src="http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNNecromancerMaster.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/necronomicon" target="_blank">Necronomicon</a><br />
- Archer&#8217;s Mana burn cast range increased from 250 to 600<br />
- Archer&#8217;s attack damage increased from 31/61/91 to 40/80/120<br />
- Warrior&#8217;s attack damage increased from 21/41/61 to 25/50/75</p>
<p><img title="OrbOfVenom" src="http://www.playdota.com/forums/assault_fps/smilies/items/LeragasTheVile/OrbOfVenom_18x18.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/orb-of-venom" target="_blank">Orb of Venom</a><br />
- Cost decreased from 450 to 350</p>
<p><img title="OrchidMalevolence" src="http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNStaffOfSilence.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/orchid-malevolence" target="_blank"> Orchid Malevolence</a><br />
- <span style="color: darkorange;">Recipe Reworked: now requires 2 Oblivion Staffs and a 775 gold recipe. See stats below</span><br />
Old Orchid:<br />
===========<br />
Total Cost: 5025<br />
+20 Intelligence<br />
+30 Attack Speed<br />
+45 Damage<br />
+225% mana regen<br />
Soul Burn</p>
<p>New Orchid:<br />
============<br />
Total Cost: 4125<br />
+25 Intelligence<br />
+30 Attack Speed<br />
+30 Damage<br />
+150% mana regen<br />
Soul Burn</p>
<p><img title="Smoke of Deceit" src="http://www.playdota.com/forums/assault_fps/smilies/items/SmokeofDeceit.jpg" border="0" alt="" /> <a href="http://www.playdota.com/items/smoke-of-deceit" target="_blank">Smoke of Deceit</a><br />
- Dispel AoE for nearby heroes increased from 950 to 1025</p>
<p><img title="RefresherOrb" src="http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNHeartOfSearinox.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/refresher-orb" target="_blank">Refresher Orb</a><br />
- Added +6 Intelligence to account for component bonuses</p>
<p><img title="StygianDesolator" src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNAbility_Gouge.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/stygian-desolator" target="_blank">Stygian Desolator</a><br />
- Desolator recipe cost decreased from 1200 to 900</p>
<p><img title="Vanguard" src="http://www.playdota.com/forums/assault_fps/smilies/items/Protectorate/BTNAdvancedUnholyArmor.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/vanguard" target="_blank"> Vanguard </a><br />
- HP Bonus decreased from 275 to 250</p>
<p><img title="Veil of Discord" src="http://www.playdota.com/forums/assault_fps/smilies/items/veil.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/veil-of-discord" target="_blank">Veil of Discord</a><br />
- <span style="color: darkorange;">Recipe now requires only one Robe of the Magi, completed bonuses are the same</span></p>
<h1 style="text-align: center;">GAMEPLAY &amp; COSMETICS</h1>
<p>- <span style="color: darkorange;">Significant changes to couriers</span></p>
<p>- Couriers now give 150 to each enemy player, instead of 300 to the killer.<br />
- Couriers no longer drop items when they die<br />
- Couriers respawn 3 minutes after death, the items they have are inaccesible during that time<br />
- Flying courier no longer has invulnerability shield<br />
- Basic courier is magic immune (like flying courier, most spells did not work on couriers already)<br />
- <span style="color: darkorange;">Buyback cooldown increased from 4 minutes to 5</span><br />
- <span style="color: darkorange;">Heroes now respawn with full mana</span><br />
- Gold over time from 0.875 intervals to 0.8<br />
- Runes will no longer spawn the same rune type 2 times in a row<br />
- <span style="color: darkorange;">Added Treant Protector, Terrorblade and Tuskarr to Captain&#8217;s Mode</span></p>
<p>- <span style="color: darkorange;">Added a new loading screen</span></p>
<p><img id="ncode_imageresizer_container_1" src="http://media.playdota.com/misc/6.73/preview/loadsc.jpg" border="0" alt="" width="399" height="300" /></p>
<p>- <span style="color: darkorange;">Added various christmas themed effects</span></p>
<p>- New CM Skin</p>
<p><img id="ncode_imageresizer_container_2" src="http://media.playdota.com/misc/6.73/preview/CM_XMAS.jpg" border="0" alt="" width="400" height="400" /></p>
<p>- Pudge Santa Model<br />
- Christmas World Tree<br />
- Candy Cane for Tangoes<br />
- Santa Hats for anyone with a kill streak</p>
<p>Your hero gets it when you have 3 or more kills. You lose the hat when your streak ends.<br />
You can type -nosanta to remove the hat.</p>
<p>- Santa Hats for couriers<br />
- Santa Hat for Roshan<br />
- Present model for item treasure chests</p>
<p>- Added an icon change when Ring of Basilius is in hero only state<br />
- Moved Manta Style to Protectorate shop (to make room)<br />
- Moved the Flying Courier item to the consumable shop</p>
<p>- Hero pool in -CD increased from 24 to 28<br />
- Satyr Soulstealer manapool from 400 to 600<br />
- Harpy Storm manapool from 360 to 540<br />
- Satyr Hellcaller mana pool increased from 300 to 600<br />
- Forest Healing Troll now has a Mana Aura (+2 MP/sec)<br />
- Forest Healing Troll&#8217;s heal cooldown from 0.75 to 0.5 seconds</p>
<p>- -Bounty is now a part of -st (<a href="http://www.playdota.com/forums/537656/add-bounty-into-st/" target="_blank"><span style="color: dimgray;">537656</span></a>)<br />
- Removed stock cooldown on TP Scrolls, Dust and Sentry Wards<br />
- Added a new courier (Pack Horse)<br />
- Updated Shadow Shaman&#8217;s Mass Serpent Ward animation (<a href="http://www.playdota.com/forums/298692/visuals-rhastas-cast-animations/" target="_blank"><span style="color: dimgray;">298692</span></a>)<br />
- Ghost Ship now has a small chance to use an alternate model<br />
- Compressed Ancient Apparition model size<br />
- Optimized map space usage<br />
- Added Romanian language support<br />
Czech<br />
Filipino<br />
French<br />
German<br />
Greek<br />
Hungarian<br />
Korean<br />
Portuguese<br />
Romanian<br />
Russian<br />
Simplified Chinese<br />
Spanish<br />
Traditional Chinese<br />
Turksih</p>
<h1 style="text-align: center;">BUGS</h1>
<p>*  Added a 0.2 second buffer time between Chainfrost bounces (to prevent  instant explosions for nearby units after the most recent code change)<br />
* Fixed Dreamcoil damaging but not stunning invis heroes if they leave the range while still under the effect<br />
* Fixed Tiny&#8217;s damage not being displayed when he upgrades with Aghanim<br />
* Fixed some rare bugs with some effects being invisible depending on where your camera was<br />
* Fixed the pathing type on Enraged Wildkin&#8217;s Tornado<br />
* Fixed Bloodlust Multicast to affect necronomicon units<br />
* Fixed Glaives Throwers having different attack point than Meat Wagons<br />
* Fixed issue with Open Wounds when used on neutrals<br />
* Fixed some inconsistincies on the attack animation time between ghouls and treants<br />
* Fixed Focus Fire interaction with Linken Sphere<br />
* Fixed Laser interaction with Linken Sphere<br />
* Fixed Open Wounds not working properly sometimes when the target is in fog of war<br />
* Fixed Refraction damage status icon lingering a little after its gone</p>
<p></div>
<div class="su-tabs-pane"></p>
<h1>Screenshots</h1>
<p>Si las imágenes demoran en cargar, por favor ingresa al siguiente enlace: <a href="http://www.flickr.com/photos/doteros/sets/72157628551009335/show/" target="_blank">Screenshots Dota 6.73</a></p>
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</div>
<div class="su-tabs-pane"></p>
<h1>Videos</h1>
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</div>
<div class="su-tabs-pane"></p>
<blockquote>
<h2>¿Qué es DotA Ai?</h2>
<p>DotA Ai (Inteligencia artificial) es una modificación (no oficial) del mapa original de DotA que permite a los jugadores crear partidas y jugar offline (sin internet) con héroes administrados/manejados por la computadora (bots), ya sea conformando un mismo equipo o enfrentándolos a ellos, esta es en síntesis la característica que diferencia al mapa DotA Ai con el mapa original creado por Icefrog.</p>
<p>Actualmente DotA Ai es desarrollado por un equipo de colaboradores independientes encabezados por &#8220;PleaseBugMeNot&#8221; y &#8220;Cloud_str&#8221;.  Si bien esta modificación no es una versión oficial, esta se desarrolla bajo el consentimiento/permiso de &#8220;Icefrog&#8221;. Sin embargo, debido a lo complejo de su desarrollo es liberado semanas o meses después del lanzamiento de la versión oficial.</p>
<p>Recuerda que <span style="color: #808000;">&#8220;la Inteligencia artificial de una maquina jamás remplazará la inteligencia del ser humano&#8221;&#8230; al menos por ahora&#8230; </span></p></blockquote>
<p></div></div></div>
<p class="tags">Tags: <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/dota%2C" title="en Blogalaxia encuentre blogs que hablan acerca de  'dota,'." rel="tag">dota,</a>, <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/dota+allstars%2C" title="en Blogalaxia encuentre blogs que hablan acerca de  'dota allstars,'." rel="tag">dota allstars,</a>, <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/dota+6.73" title="en Blogalaxia encuentre blogs que hablan acerca de  'dota 6.73'." rel="tag">dota 6.73</a></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>WDC 2011: Replays</title>
		<link>http://www.doteros.com/replays-world-dota-championship-2011/</link>
		<comments>http://www.doteros.com/replays-world-dota-championship-2011/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 19:19:09 +0000</pubDate>
		<dc:creator>DotEros</dc:creator>
				<category><![CDATA[Mapas]]></category>
		<category><![CDATA[WDC]]></category>
		<category><![CDATA[WDC-2011]]></category>

		<guid isPermaLink="false">http://www.doteros.com/?p=7936</guid>
		<description><![CDATA[Después de varios días de finalizado el <a href="http://www.doteros.com/world-dota-championship-2011/" target="_blank">World DotA Championship</a>, se ha empezado a liberar parte de los replays del torneo...]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-7950" title="logo_wdc11_replays" src="http://www.doteros.com/wp-content/uploads/2011/11/logo_wdc11_replays.jpg" alt="" width="100" height="100" />Después de varios días de finalizado el <a href="http://www.doteros.com/world-dota-championship-2011/" target="_blank">World DotA Championship</a>, se ha empezado a liberar parte de los replays del torneo, se espera que en los próximos días esten disponibles todos los replays del campeonato, pero mientras aquí un adelanto…</p>
<p>Los replays correen con la version <a href="http://www.doteros.com/parche-warcraft-3-the-frozen-throne-124e-espanol/" target="_blank">1.24e</a> de WarCraft III: The Frozen Throne, así que:<br />
- Para actualizar a la version 1.24e descargar el <a href="http://www.doteros.com/parche-warcraft-3-the-frozen-throne-124e-espanol/" target="_blank">Parche 1.24e</a>.<br />
- Si tienen una version superior a la 1.24e, utilizar el utilitario: <a href="http://www.doteros.com/warcraft-3-version-switcher/" target="_blank">WarCraft III Version Switcher 2.1</a>.<br />
- Recuerden que estos replays no funcionan con el parche 1.26a<br />
<div class="su-tabs su-tabs-style-1"><div class="su-tabs-nav"><span>Replays WDC 2011 (Hombres)</span><span>Replays WDC 2011 (Mujeres)</span><span>Screenshots</span><span>Video</span><span>Info</span></div><div class="su-tabs-panes"><div class="su-tabs-pane"></p>
<h1>Replays WDC 2011 (Hombres)</h1>
<p>&nbsp;</p>
<table id="table1" border="0" width="440" bgcolor="#000000" bordercolor="#ffcc00">
<tbody>
<tr>
<td colspan="7" bgcolor="#cc3300"><strong><span style="color: #ffffff;">CUARTOS DE FINAL WDC 2011 (Hombres)</span></strong></td>
</tr>
<tr>
<td colspan="3" align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Equipos</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Mapa</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 1</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 2</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 3</span></strong></td>
</tr>
<tr>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">iG.Z</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Vs.</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Nirvana.cn</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">6.72f</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;"><a href="http://www.doteros.com/downloads/replays/wdc11/hombres/WDC11_CF_NV_vs_IGZ_G1.w3g" target="_blank">Descargar</a></span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;"><a href="http://www.doteros.com/downloads/replays/wdc11/hombres/WDC11_CF_NV_vs_IGZ_G2.w3g" target="_blank">Descargar</a></span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"></td>
</tr>
<tr>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">WE</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Vs.</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">PanDa</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">6.72f</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;"><a href="http://www.doteros.com/downloads/replays/wdc11/hombres/WDC11_CF_WE_vs_PANDA_G1.w3g" target="_blank">Descargar</a></span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;"><a href="http://www.doteros.com/downloads/replays/wdc11/hombres/WDC11_CF_WE_vs_PANDA_G2.w3g" target="_blank">Descargar</a></span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"></td>
</tr>
<tr>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Na&#8217;Vi</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Vs.</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">DK</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">6.72f</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;"><a href="http://www.doteros.com/downloads/replays/wdc11/hombres/WDC11_CF_NAVI_vs_DK_G1.w3g" target="_blank">Descargar</a></span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;"><a href="http://www.doteros.com/downloads/replays/wdc11/hombres/WDC11_CF_NAVI_vs_DK_G2.w3g" target="_blank">Descargar</a></span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;"><a href="http://www.doteros.com/downloads/replays/wdc11/hombres/WDC11_CF_NAVI_vs_DK_G3.w3g" target="_blank">Descargar</a></span></td>
</tr>
<tr>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">iG.Y</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Vs.</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">EG</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">6.72f</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Descargar</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Descargar</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"></td>
</tr>
</tbody>
</table>
<table id="table1" border="0" width="440" bgcolor="#000000" bordercolor="#ffcc00">
<tbody>
<tr>
<td colspan="7" bgcolor="#cc3300"><span style="color: #ffffff;"><strong>SEMI </strong></span><strong><span style="color: #ffffff;">FINAL WDC 2011 (Hombres)</span></strong></td>
</tr>
<tr>
<td colspan="3" align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Equipos</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Mapa</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 1</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 2</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 3</span></strong></td>
</tr>
<tr>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">PanDa</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Vs.</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Nirvana.cn</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">6.72f</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;"><a href="http://www.doteros.com/downloads/replays/wdc11/hombres/WDC11_SF_PANDA_VS_NV_G1.w3g" target="_blank">Descargar</a></span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Descargar</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"></td>
</tr>
<tr>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">DK</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Vs.</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">iG.Y</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">6.72f</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Descargar</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Descargar</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"></td>
</tr>
</tbody>
</table>
<table id="table1" border="0" width="440" bgcolor="#000000" bordercolor="#ffcc00">
<tbody>
<tr>
<td colspan="7" bgcolor="#cc3300"><strong><span style="color: #ffffff;">TERCER PUESTO WDC 2011 (Hombres)</span></strong></td>
</tr>
<tr>
<td colspan="3" align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Equipos</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Mapa</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 1</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 2</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 3</span></strong></td>
</tr>
<tr>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Nirvana.cn</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Vs.</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">iG.Y</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">6.72f</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Descargar</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Descargar</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"></td>
</tr>
</tbody>
</table>
<table id="table1" border="0" width="440" bgcolor="#000000" bordercolor="#ffcc00">
<tbody>
<tr>
<td colspan="7" bgcolor="#cc3300"><span style="color: #ffffff;"><strong>GRAN </strong></span><strong><span style="color: #ffffff;">FINAL WDC 2011 (Hombres)</span></strong></td>
</tr>
<tr>
<td colspan="3" align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Equipos</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Mapa</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 1</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 2</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 3</span></strong></td>
</tr>
<tr>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">PanDa</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Vs.</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">DK</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">6.72f</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Descargar</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Descargar</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"></td>
</tr>
</tbody>
</table>
<p></div>
<div class="su-tabs-pane"></p>
<h1>Replays WDC 2011 (Mujeres)</h1>
<p>&nbsp;</p>
<table id="table1" border="0" width="440" bgcolor="#000000" bordercolor="#ffcc00">
<tbody>
<tr>
<td colspan="7" bgcolor="#cc3300"><span style="color: #ffffff;"><strong>SEMI </strong></span><strong><span style="color: #ffffff;">FINAL WDC 2011 (Mujeres)</span></strong></td>
</tr>
<tr>
<td colspan="3" align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Equipos</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Mapa</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 1</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 2</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 3</span></strong></td>
</tr>
<tr>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Tsu</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Vs.</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">MiTH.Try</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">6.72f</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;"><a href="http://www.doteros.com/downloads/replays/wdc11/mujeres/WDC11_SFM_MiTH_vs_Tsu_G1.w3g" target="_blank">Descargar</a></span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"></td>
</tr>
<tr>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">EVE</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Vs.</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">GG</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">6.72f</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;"><a href="http://www.doteros.com/downloads/replays/wdc11/mujeres/WDC11_SFM_EVE_vs_GG_G1.w3g" target="_blank">Descargar</a></span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"></td>
</tr>
</tbody>
</table>
<table id="table1" border="0" width="440" bgcolor="#000000" bordercolor="#ffcc00">
<tbody>
<tr>
<td colspan="7" bgcolor="#cc3300"><strong><span style="color: #ffffff;">TERCER PUESTO WDC 2011 (Mujeres)</span></strong></td>
</tr>
<tr>
<td colspan="3" align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Equipos</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Mapa</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 1</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 2</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 3</span></strong></td>
</tr>
<tr>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">GG</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Vs.</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">MyTH.Try</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">6.72f</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;"><a href="http://www.doteros.com/downloads/replays/wdc11/mujeres/WDC11_TPM_MiTH_vs_GG_G1.w3g" target="_blank">Descargar</a></span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;"><a href="http://www.doteros.com/downloads/replays/wdc11/mujeres/WDC11_TPM_MiTH_vs_GG_G2.w3g" target="_blank">Descargar</a></span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"></td>
</tr>
</tbody>
</table>
<table id="table1" border="0" width="440" bgcolor="#000000" bordercolor="#ffcc00">
<tbody>
<tr>
<td colspan="7" bgcolor="#cc3300"><span style="color: #ffffff;"><strong>GRAN </strong></span><strong><span style="color: #ffffff;">FINAL WDC 2011 (Mujeres)</span></strong></td>
</tr>
<tr>
<td colspan="3" align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Equipos</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Mapa</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 1</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 2</span></strong></td>
<td align="center" bgcolor="#cc3300"><strong><span style="color: #ffffff;">Match 3</span></strong></td>
</tr>
<tr>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Tsu</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Vs.</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">EVE</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">6.72f</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Descargar</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Descargar</span></td>
<td bgcolor="#1e1e1e" bordercolor="#333333"><span style="color: #ffffff;">Descargar</span></td>
</tr>
</tbody>
</table>
<p></div>
<div class="su-tabs-pane"></p>
<h1>Screenshots</h1>
<p>Si las imágenes demoran en cargar, por favor ingresa al siguiente enlace: <a href="http://www.flickr.com/photos/doteros/sets/72157628551009335/show/" target="_blank">Screenshots Dota 6.73</a></p>
<p><object width="440" height="330"><param name="flashvars" value="offsite=true&#038;lang=es-us&#038;page_show_url=%2Fphotos%2Fdoteros%2Fsets%2F72157628551009335%2Fshow%2F&#038;page_show_back_url=%2Fphotos%2Fdoteros%2Fsets%2F72157628551009335%2F&#038;set_id=72157628551009335&#038;jump_to="></param><param name="movie" value="http://www.flickr.com/apps/slideshow/show.swf?v=109615"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/slideshow/show.swf?v=109615" allowFullScreen="true" flashvars="offsite=true&#038;lang=es-us&#038;page_show_url=%2Fphotos%2Fdoteros%2Fsets%2F72157628551009335%2Fshow%2F&#038;page_show_back_url=%2Fphotos%2Fdoteros%2Fsets%2F72157628551009335%2F&#038;set_id=72157628551009335&#038;jump_to=" width="440" height="330"></embed></object><br />
</div>
<div class="su-tabs-pane"></p>
<h1>Videos</h1>
<p><object width="440" height="328"><param name="movie" value="http://www.youtube.com/v/X3SepEGhdDA?version=3&amp;hl=es_ES&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/X3SepEGhdDA?version=3&amp;hl=es_ES&amp;rel=0" type="application/x-shockwave-flash" width="440" height="328" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
</div>
<div class="su-tabs-pane"></p>
<blockquote>
<h2>¿Qué es DotA Ai?</h2>
<p>DotA Ai (Inteligencia artificial) es una modificación (no oficial) del mapa original de DotA que permite a los jugadores crear partidas y jugar offline (sin internet) con héroes administrados/manejados por la computadora (bots), ya sea conformando un mismo equipo o enfrentándolos a ellos, esta es en síntesis la característica que diferencia al mapa DotA Ai con el mapa original creado por Icefrog.</p>
<p>Actualmente DotA Ai es desarrollado por un equipo de colaboradores independientes encabezados por &#8220;PleaseBugMeNot&#8221; y &#8220;Cloud_str&#8221;.  Si bien esta modificación no es una versión oficial, esta se desarrolla bajo el consentimiento/permiso de &#8220;Icefrog&#8221;. Sin embargo, debido a lo complejo de su desarrollo es liberado semanas o meses después del lanzamiento de la versión oficial.</p>
<p>Recuerda que <span style="color: #808000;">&#8220;la Inteligencia artificial de una maquina jamás remplazará la inteligencia del ser humano&#8221;&#8230; al menos por ahora&#8230; </span></p></blockquote>
<p></div></div></div></p>
]]></content:encoded>
			<wfw:commentRss>http://www.doteros.com/replays-world-dota-championship-2011/feed/</wfw:commentRss>
		<slash:comments>45</slash:comments>
		</item>
		<item>
		<title>DotA IMBA 3.79e Ai</title>
		<link>http://www.doteros.com/dota-imba-ai/</link>
		<comments>http://www.doteros.com/dota-imba-ai/#comments</comments>
		<pubDate>Mon, 07 Nov 2011 05:01:33 +0000</pubDate>
		<dc:creator>DotEros</dc:creator>
				<category><![CDATA[DotA Allstars Ai]]></category>
		<category><![CDATA[Mapas]]></category>

		<guid isPermaLink="false">http://www.doteros.com/?p=5540</guid>
		<description><![CDATA[<strong>Autor:</strong> Mimya.
<strong>Idioma:</strong> Ingles (English).
<strong>Archivo:</strong> DotA_im_3.79E_EN_Stable.w3x
<strong>Tamaño:</strong> 7.55MB.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.doteros.com/wp-content/uploads/2011/07/dota_imba_ai_logon.jpg" alt="" title="dota imba ai" width="420" height="150" class="aligncenter size-full wp-image-5542" /></p>
<p>Nueva actualización del mapa DotA IMBA…<br />
<div class="su-tabs su-tabs-style-1"><div class="su-tabs-nav"><span>Descargar</span><span>Changelog</span><span>Screenshots</span><span>Video</span><span>Info</span></div><div class="su-tabs-panes"><div class="su-tabs-pane"></p>
<h2>DotA IMBA Ai v3.79e Ai STABLE [Ingles]</h2>
<p><strong><img class="alignleft" title="dota imba ai" src="http://www.doteros.com/wp-content/uploads/2011/07/dota_imba_ai_box.jpg" alt="" width="115" height="115" />Version:</strong> v3.78b<br />
<strong>Autor:</strong> Mimya.<br />
<strong>Idioma:</strong> Ingles (English).<br />
<strong>Fecha:</strong> 2 de noviembre de 2011.<br />
<strong>Archivo:</strong> DotA_im_3.79E_EN_Stable.w3x<br />
<strong>Tamaño:</strong> 7.50 MB.</p>
<p><a href="http://www.doteros.com/downloads/dota-allstars/maps-ai/imba/DotA_im_3.79E_EN_Stable.w3x" target="_blank">Descargar</a> (7.50 MB.) &#8211; *.w3x<br />
<a href="http://www.doteros.com/downloads/dota-allstars/maps-ai/imba/DotA_im_3.79E_EN_Stable.rar" target="_blank">Descargar</a> (7.50 MB.) &#8211; *.RAR</p>
<div class="su-note" style="background-color:#e53333;border:1px solid #c90000"><div class="su-note-shell" style="border:1px solid #f9cccc;color:#430000"><span style="color: #ff0000;"><span style="color: #ffffff;">- El Mapa IMBA Ai trabaja con el parche de WarCraft III 1.24b o superiores (1.26a).</span></span><br />
</div></div>
<h2>MANUAL DE INSTALACION</h2>
<p>La instalación es similar a los demás mapas de DotA.<br />
- <a href="http://www.doteros.com/como-instalar-dota-allstars-ai/">Como Instalar DotA Ai</a></p>
<p></div>
<div class="su-tabs-pane"></p>
<h3>Changelog:</h3>
<p>- Department of Fixed turned hero with skills will result in spike turned the problem<br />
- According to the views of players, now Ye quick brush mode (FN), the soldiers if three-way, the wild brush adjustment time from 16 seconds to 15 seconds<br />
- Fixed Crystal Virgo &#8211; ice damage is considered a prohibited attack damage problems<br />
- Now when you jump knife or Heart of Tarrasque is disabled, you can see in the status bar icon for the corresponding prompt<br />
- new achievements: [Haitao teach you cut off the legs], [I do not ZSMJ]<br />
- slightly adjusted achievement [to ah, to ah, you come to kill me ah ~] to obtain conditions<br />
- Fixed small &#8211; throw to throw out the map of the target units of border issues<br />
- Fixed in the cd in the items can be dropped on the floor of the problems<br />
- Rewritten to remove the gain and the debuffs function<br />
- Rewrote the lord of hell &#8211; using borrowed code and mechanism of action, and now the effect will be seen as a buff state, can be purified<br />
- Taking into account the spirit of the storm under a random skills and skill sets will have many unexpected problem situations and thus skills in random mode, the Storm Spirit will no longer be random skills to get a random attribute (similar to the Summoner , ogre mage, etc.)<br />
- Fixed a forgotten Master &#8211; life lessons to be regarded as an attack damage of injury problems, and re-adjust its value effect, make it more in line with the rhythm of imba under<br />
- Skeleton Archer &#8211; Searing arrows imba effect no longer an effect of the mountains of meat<br />
- Fixed Aster effects of IM and Pit Lord &#8211; the abyss of resentment may lead to additive effects magic spike problems<br />
- Redesigned the messenger of doom &#8211; effects of swallowing skills<br />
- As the magic bottle and unknown items bug bug has been fixed, so removed-ci command<br />
- in terms of where to buy return scrolls, can now double-click right back to the spring after a<br />
- wind sword is no longer able to be shared<br />
- items to repair some of the other heroes lead to the collapse of the problems<br />
- Messenger get Golden hand, the hand will be Golden Messenger version, rather than take the initiative to use the Golden Hand<br />
- Fixed Queen Azshara&#8217;s bathrobe problem can not be discarded after use<br />
- Fixed Queen Azshara&#8217;s bathrobe use, may lead to some of the skills of the buff icon error problem<br />
- Fixed Arcane shoe dropped after problems with<br />
- Fixed Windrunner &#8211; A concentration of firepower out of the stick and not a decline in A &#038; attacks of the opposite problem of data </p>
<h1>Imba modes</h1>
<p>ar &#8211; all random<br />
dm &#8211; deathmatch<br />
ss &#8211; random skills<br />
st &#8211; super towers<br />
fr &#8211; fast respawn<br />
fe &#8211; global drop (neutral drops items)<br />
ak &#8211; award skill<br />
sc &#8211; super creeps<br />
oi &#8211; observer info<br />
er &#8211; expiremental runes<br />
mc &#8211; modified super creeps<br />
sl &#8211; skill lost<br />
nd &#8211; no death<br />
bb -backdoor ban<br />
cc &#8211; clever creeps aka &#8220;heroes go to hell mode&#8221;<br />
fn &#8211; fast neutrals</p>
<p></div>
<div class="su-tabs-pane"></p>
<h1>Screenshots</h1>
<p><a href="http://www.doteros.com/wp-content/uploads/2011/07/dota_imba_ai_ss_1.jpg" target="_blank"><img class="alignnone size-thumbnail wp-image-5543" title="dota_imba_ai_ss_1" src="http://www.doteros.com/wp-content/uploads/2011/07/dota_imba_ai_ss_1-150x150.jpg" alt="" width="150" height="150" /></a> <a href="http://www.doteros.com/wp-content/uploads/2011/07/dota_imba_ai_ss_2.jpg" target="_blank"><img class="alignnone size-thumbnail" title="dota_imba_ai_ss_2" src="http://www.doteros.com/wp-content/uploads/2011/07/dota_imba_ai_ss_2-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p><a href="http://www.doteros.com/wp-content/uploads/2011/07/dota_imba_ai_ss_3.jpg" target="_blank"><img class="alignnone size-thumbnail" title="dota_imba_ai_ss_3" src="http://www.doteros.com/wp-content/uploads/2011/07/dota_imba_ai_ss_3-150x150.jpg" alt="" width="150" height="150" /></a> <a href="http://www.doteros.com/wp-content/uploads/2011/07/dota_imba_ai_ss_4.jpg" target="_blank"><img class="alignnone size-thumbnail" title="dota_imba_ai_ss_4" src="http://www.doteros.com/wp-content/uploads/2011/07/dota_imba_ai_ss_4-150x150.jpg" alt="" width="150" height="150" /></a><br />
</div>
<div class="su-tabs-pane"></p>
<h1>Videos</h1>
<p><iframe width="420" height="350" src="http://www.youtube.com/embed/O1vlvbILA0o" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="420" height="350" src="http://www.youtube.com/embed/B3Yjm5Avppc" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="420" height="350" src="http://www.youtube.com/embed/k0gmqPJ1l4A" frameborder="0" allowfullscreen></iframe></p>
<p></div>
<div class="su-tabs-pane"></p>
<blockquote>
<h2>¿Qué es DotA IMBA Ai?</h2>
<p>DotA IMBA Ai (Inteligencia artificial) es un mapa personalizado que permite a los jugadores crear partidas y jugar offline (sin internet) con héroes manejados por la computadora (bots).</p>
<p>DotA IMBA Ai es una modificación del mapa DotA realizada por el desarrollador Mimya. Como su nombre lo indica IMBA (imbalanced), es un mapa que se caracteriza por tener desequilibradas las habilidades/ items/ efectos/ rangos/ velocidad/ etc de los héroes del juego -siguiendo el estilo del DotA OMG- para que en cierta forma hacerlo más dinámico y entretenido.</p>
<p>Recuerda que <span style="color: #808000;">&#8220;la Inteligencia artificial de una maquina jamás remplazará la inteligencia del ser humano&#8221;&#8230; al menos por ahora&#8230; </span></p></blockquote>
<p></div></div></div></p>
<p class="tags">Tags: <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/DotA%2C" title="en Blogalaxia encuentre blogs que hablan acerca de  'DotA,'." rel="tag">DotA,</a>, <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/IMBA%2C" title="en Blogalaxia encuentre blogs que hablan acerca de  'IMBA,'." rel="tag">IMBA,</a>, <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/Ai%2C" title="en Blogalaxia encuentre blogs que hablan acerca de  'Ai,'." rel="tag">Ai,</a>, <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/english%2C" title="en Blogalaxia encuentre blogs que hablan acerca de  'english,'." rel="tag">english,</a>, <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/3.79e%2C" title="en Blogalaxia encuentre blogs que hablan acerca de  '3.79e,'." rel="tag">3.79e,</a>, <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/espa%C3%B1ol" title="en Blogalaxia encuentre blogs que hablan acerca de  'español'." rel="tag">español</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.doteros.com/dota-imba-ai/feed/</wfw:commentRss>
		<slash:comments>97</slash:comments>
		</item>
		<item>
		<title>DotA 6.71b AI Fun v2.6</title>
		<link>http://www.doteros.com/dota-ai-fun/</link>
		<comments>http://www.doteros.com/dota-ai-fun/#comments</comments>
		<pubDate>Sat, 30 Jul 2011 21:27:25 +0000</pubDate>
		<dc:creator>DotEros</dc:creator>
				<category><![CDATA[DotA Allstars Ai]]></category>
		<category><![CDATA[Mapas]]></category>
		<category><![CDATA[DotA Ai Fun]]></category>

		<guid isPermaLink="false">http://www.doteros.com/?p=3189</guid>
		<description><![CDATA[Autor: Superwaitsum.
Archivo: DotA 6.71b AI +Fun v2.6
Tamaño: 7.30 MB.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.doteros.com/wp-content/uploads/2011/05/dota_ai_fun_logon.jpg" alt="" title="dota ai fun" width="420" height="150" class="alignleft size-full wp-image-5907" /></p>
<p>Esta versión incluye los héroes de la versión 6.71b Ai de PleaseBugMeNot + 38 “héroes fun” adicionales.<br />
<div class="su-tabs su-tabs-style-1"><div class="su-tabs-nav"><span>Descargar</span><span>Changelog</span><span>Screenshots</span><span>Que es DotA Ai Fun?</span><span>Info</span></div><div class="su-tabs-panes"><div class="su-tabs-pane"></p>
<h2>DotA 6.71b AI +Fun v2.6</h2>
<p><img class="alignleft" title="dota 6.71b ai fun" src="http://www.doteros.com/wp-content/uploads/2011/05/dota_671b_ai_fun.jpg" alt="" width="120" height="120" /><strong>Version:</strong> 6.71b AI Fun v2.6<br />
<strong>Autor:</strong> Superwaitsum<br />
<strong>Idioma:</strong> Ingles (English).<br />
<strong>Fecha:</strong> 30 de Julio  de 2011.<br />
<strong>Archivo:</strong> DotA v6.71b AI Fun 2.6.w3x<br />
<strong>Tamaño:</strong> 7.30 MB.</p>
<p><a href="http://www.doteros.com/downloads/dota-allstars/maps-ai/fun/DotA v6.71b AI Fun 2.6.w3x" target="_blank">Descargar</a> (7.30 MB.) &#8211; *.w3x<br />
<a href="http://www.doteros.com/downloads/dota-allstars/maps-ai/fun/DotA v6.71b AI Fun 2.6.zip" target="_blank">Descargar</a> (7.30 MB.) &#8211; *.ZIP</p>
<div class="su-note" style="background-color:#e53333;border:1px solid #c90000"><div class="su-note-shell" style="border:1px solid #f9cccc;color:#430000"><span style="color: #ff0000;"><span style="color: #ffffff;">* Para poder jugar con los nuevos heroes e items, debe activar el “modo fun”, ejecutando el comando “-fun”.</span><br />
<span style="color: #ffffff;"> * Este mapa Ai trabaja con el Parche 1.24b o superiores (1.26a) de WarCraft III: TFT.</span><br />
</span></div></div>
<blockquote><p><img class="alignleft size-full wp-image-4724" title="superwaitsum_avatar" src="http://www.doteros.com/wp-content/uploads/2011/03/superwaitsum_avatar.jpg" alt="" width="100" height="100" /><br />
<a href="http://dotaaifun.blogspot.com/2011/07/dota-allstars-671b-ai-fun-26-released.html" target="_blank">Superwaitsum dijo:</a><strong><span style="color: #3366ff;"><br />
<span style="color: #993300;">DotA Allstars 6.71b AI Fun 2.6 Released!</span></span></strong><br />
¡Disculpen la espera! Aquí les presento mi nueva versión de DotA: DotA 6.71b AI Fun 2.6. Como siempre, gracias y felicitaciones a PBMN por su gran trabajo.<br />
Varios errores han sido reparados en esta versión y Ramza fue añadido&#8230;&#8230;<br />
¡Espero que todos ustedes lo disfruten!<br />
Por favor envíenme sus comentarios, errores, o cualquier cosa que pueda ayudar a mejorar el Fun Mode (<a href="http://dotaaifun.blogspot.com/2011/07/dota-allstars-671b-ai-fun-26-released.html" target="_blank">Blog</a>).</p>
</blockquote>
<h2>MANUAL DE INSTALACION</h2>
<p>- <a href="http://www.doteros.com/como-instalar-dota-allstars-ai/">Como Instalar DotA Ai</a></p>
<h2>NOTAS GENERALES:</h2>
<p>- Para poder jugar con los &#8220;héroes fun&#8221;, debes activar el “modo fun”, ejecutando el comando<strong><span style="color: #ffff00;"> “-fun”</span></strong>.<br />
- La taberna con los nuevos héroes (Fun Tavern) y la tienda de ítems nuevos (Fun Recipe shop) aparecerá en la parte inferior derecha, después de ejecutar el modo “-fun”.<br />
- Actualmente DotA Ai +Fun está siendo desarrollada por <a href="http://dotaaifun.blogspot.com/" target="_blank">“Superwaitsum ”</a>.<br />
- Esta versión incluye los héroes de la versión 6.71b + &#8220;38 héroes Fun” (nuevos Héroes y los clásicos pero modificados)  y 9 items adicionales.</p>
<p></div>
<div class="su-tabs-pane"></p>
<h3>Changelog:</h3>
<p>Los nuevos cambios son:</p>
<p>- Agregado Ramza.<br />
- Agregado Raijin Antiguo.<br />
- Arreglado error de BatRider cuando usaba Fly.<br />
- Arreglado error de Siglos cuando usaba Reflect y le tiraban Hex.<br />
- Arreglado error de Berserker de que no atacaba aliados.<br />
- Arreglado error del Maji de objetos de carga.<br />
- Arreglados la mayoria de errores de Copiar con Formless.<br />
- Arreglado error de duración con Critters.<br />
- Arreglado error de teclas de Mana Fiend.<br />
- Ahora Inki no puede apuntar fuera del mapa.<br />
- Arreglados errores de Aghanims Scepter.<br />
- Arreglado error del -repick con heroes de la Fun Tavern.<br />
- Agregado comando -random fun<br />
- Arreglada la receta del Magic Hammer.<br />
- Agregado -funt , el cual bloquea los objetos Fun y algunos heroes para partidas multijugador.</p>
<p>Ahora están todos los héroes de BuffMePlz.<br />
Ahora el mapa no está comprimido debido al error del Fenix.<br />
Errores conocidos: Swindle hace que los Heroes AI boten objetos algunas veces.<br />
Puff puede tener errores a veces.</p>
<h3>Codigos: Heroes &amp; Skills</h3>
<p style="text-align: center;"><fieldset class="spoiler">
			<legend>
				<input type="button" onclick="tiny_spoiler('Clicaquiparaver+osiuhjhwcg')" id="Clicaquiparaver+osiuhjhwcg_button" value="+" />
				 Clic aqui para ver +
			</legend>
			<div id="Clicaquiparaver+osiuhjhwcg"></p>
<table id="table1" border="0" width="420" bgcolor="#666666">
<tbody>
<tr>
<td bgcolor="#000000">Hero</td>
<td bgcolor="#000000">Skills</td>
</tr>
<tr>
<td bgcolor="#000000">Formless (H500)</td>
<td bgcolor="#000000">A500,A501,A502,A503</td>
</tr>
<tr>
<td bgcolor="#000000">Bastion (H600)</td>
<td bgcolor="#000000">A550,A551,A552,A553 (A55T with Scepter)</td>
</tr>
<tr>
<td bgcolor="#000000">Felguard (H700,H701,H702,H703)</td>
<td bgcolor="#000000">A9ZG,A9ZH,A9ZJ,A9ZU</td>
</tr>
<tr>
<td bgcolor="#000000">Cloud (H704)</td>
<td bgcolor="#000000">A9H9,A9HE,A9HD,A9HF</td>
</tr>
<tr>
<td bgcolor="#000000">Ricky (H705,H706,H707,H708)</td>
<td bgcolor="#000000">A9FE,A9FF,A9FH,A9FI</td>
</tr>
<tr>
<td bgcolor="#000000">Frash (H709)</td>
<td bgcolor="#000000">A9LV,A9LX,A9LZ,A9M1</td>
</tr>
<tr>
<td bgcolor="#000000">Offender (H710)</td>
<td bgcolor="#000000">A9E6,A9E9,A9EB,A9EF</td>
</tr>
<tr>
<td bgcolor="#000000">Rawrzi (H711)</td>
<td bgcolor="#000000">A9D4,A9DH,A9DI,A9DJ (A9M8 with Scepter)</td>
</tr>
<tr>
<td bgcolor="#000000">Puff (H712)</td>
<td bgcolor="#000000">A9GD,A9GJ,A9GU,A9H1</td>
</tr>
<tr>
<td bgcolor="#000000">Puff (H713)</td>
<td bgcolor="#000000">A9GE,A9GK,A9GV,A9H3</td>
</tr>
<tr>
<td bgcolor="#000000">Puff (H714)</td>
<td bgcolor="#000000">A9GF,A9GL,A9GW,A9H4</td>
</tr>
<tr>
<td bgcolor="#000000">Puff (H715)</td>
<td bgcolor="#000000">A9GG,A9GM,A9GX,A9H6</td>
</tr>
<tr>
<td bgcolor="#000000">Puff (H716)</td>
<td bgcolor="#000000">A9GH,A9GN,A9GY,A9H7</td>
</tr>
<tr>
<td bgcolor="#000000">Puff (H717)</td>
<td bgcolor="#000000">A9GI,A9GO,A9GZ,A9H8</td>
</tr>
<tr>
<td bgcolor="#000000">Conjurer (H718)</td>
<td bgcolor="#000000">A31Q,A31R (the golem boulder skill code is<br />
A31Y),A31S,A31T (A31U with Scepter)</td>
</tr>
<tr>
<td bgcolor="#000000">Boomerwang (H719)</td>
<td bgcolor="#000000">A9KA (the 3 sub skills are<br />
A9KA,A9KB,A9KC),A9KD,A9KE,A9KW</td>
</tr>
<tr>
<td bgcolor="#000000">Intimidator (H720)</td>
<td bgcolor="#000000">A9MT,A9MU,A9MV,A9MY</td>
</tr>
<tr>
<td bgcolor="#000000">Rider (H721)</td>
<td bgcolor="#000000">A9KY,A9L0,A9L1,A9L2</td>
</tr>
<tr>
<td bgcolor="#000000">Gambler (H722)</td>
<td bgcolor="#000000">A9EM,A9EN,A9EO,A9EP</td>
</tr>
<tr>
<td bgcolor="#000000">Old N&#8217;aix (H723)</td>
<td bgcolor="#000000">A9DO,A9DP,A9DQ,A9DR</td>
</tr>
<tr>
<td bgcolor="#000000">Old Medusa (H724)</td>
<td bgcolor="#000000">A9NW,A9O4,A9O5,A9O6 (A9O7 with Scepter)</td>
</tr>
<tr>
<td bgcolor="#000000">Old Invoker (H725)</td>
<td bgcolor="#000000">Where should I start&#8230;</td>
</tr>
<tr>
<td bgcolor="#000000">Avatar of Vengeance (H726)</td>
<td bgcolor="#000000">A9PU,A9PV (Reality is A9PX),A9PY,A9Q0 (Direct<br />
Vengeance is A9Q3)</td>
</tr>
<tr>
<td bgcolor="#000000">God of Wind (H727)</td>
<td bgcolor="#000000">A9LB,A9LC,A9LE,A9LF</td>
</tr>
<tr>
<td bgcolor="#000000">Inky (H728)</td>
<td bgcolor="#000000">A329(Mark Target),A32A,A32B,A32D,A32E</td>
</tr>
<tr>
<td bgcolor="#000000">Old Silencer (H729)</td>
<td bgcolor="#000000">A9DS,A9DT,A30J,A30K</td>
</tr>
<tr>
<td bgcolor="#000000">Old Morphling (H730)</td>
<td bgcolor="#000000">A9EU,A9HU,A9EV,A9EX</td>
</tr>
<tr>
<td bgcolor="#000000">Old Stealth Assassin (H731)</td>
<td bgcolor="#000000">A9EY,A9HU,A9F0,A9F1</td>
</tr>
<tr>
<td bgcolor="#000000">Hamsterlord (H732)</td>
<td bgcolor="#000000">A9JP,A9JR,A9JU,A9JZ (Grenade = A9K5)</td>
</tr>
<tr>
<td bgcolor="#000000">Astral Trekker (H733)</td>
<td bgcolor="#000000">A9RC,A9RD,A9RE,A9RF</td>
</tr>
<tr>
<td bgcolor="#000000">Void Demon (H734)</td>
<td bgcolor="#000000">A9JF,A9JH,A9JI,A9JJ</td>
</tr>
</tbody>
</table>
<p>
			</div>
		</fieldset></p>
<p></div>
<div class="su-tabs-pane"></p>
<h1>Screenshots</h1>
<p><a target="_blank" href="http://www.doteros.com/wp-content/uploads/2011/07/dota_671b_ai_fun_s1.jpg"><img src="http://www.doteros.com/wp-content/uploads/2011/07/dota_671b_ai_fun_s1-150x150.jpg" alt="" title="DotA 6.71b Ai fun" width="125" height="125" /></a><a target="_blank" href="http://www.doteros.com/wp-content/uploads/2011/07/dota_671b_ai_fun_s2.jpg"><img src="http://www.doteros.com/wp-content/uploads/2011/07/dota_671b_ai_fun_s2-150x150.jpg" alt="" title="DotA 6.71b Ai fun" width="125" height="125" /></a> <a target="_blank" href="http://www.doteros.com/wp-content/uploads/2011/07/dota_671b_ai_fun_s3.jpg"><img src="http://www.doteros.com/wp-content/uploads/2011/07/dota_671b_ai_fun_s3-150x150.jpg" alt="" title="DotA 6.71b Ai fun" width="125" height="125" /></a> <a href="http://www.doteros.com/wp-content/uploads/2010/11/ai-fun-items.jpg" target="_blank"><img class="alignnone size-thumbnail wp-image-3199" title="DotA v6.71b AI Fun - items" src="http://www.doteros.com/wp-content/uploads/2010/11/ai-fun-items-150x150.jpg" alt="" width="125" height="125" /></a><a target="_blank" href="http://www.doteros.com/wp-content/uploads/2011/07/dota_671b_ai_fun_s4.jpg"><img src="http://www.doteros.com/wp-content/uploads/2011/07/dota_671b_ai_fun_s4-150x150.jpg" alt="" title="DotA 6.71b Ai fun" width="125" height="125" /></a> <a target="_blank" href="http://www.doteros.com/wp-content/uploads/2011/07/dota_671b_ai_fun_s5.jpg"><img src="http://www.doteros.com/wp-content/uploads/2011/07/dota_671b_ai_fun_s5-150x150.jpg" alt="" title="DotA 6.71b Ai fun" width="125" height="125" /></a> </p>
<h1>Heroes +fun</h1>
<p><img class="aligncenter size-full wp-image-3238" title="DotA v6.68c AI Fun - heroes" src="http://www.doteros.com/wp-content/uploads/2010/11/ai-fun-heroes.jpg" alt="" width="420" height="327" /></p>
<h1>Items +fun</h1>
<p><img class="aligncenter size-full wp-image-3199" title="DotA v6.68c AI Fun - items" src="http://www.doteros.com/wp-content/uploads/2010/11/ai-fun-items.jpg" alt="" width="225" height="175" /></p>
<p></div>
<div class="su-tabs-pane">
<blockquote>
<h1>¿Qué es DotA Ai +Fun?</h1>
<p>&#8220;DotA Ai +Fun&#8221; es una &#8220;adaptación&#8221; de la recordada modificación <a href="http://www.doteros.com/dota-allstars-659-ai-152/" target="_blank">“DotA Ai AWESOME”</a> creada y lanzada por BuffmePlz en el 2009 y que incluía nuevos Heroes e Items (no oficiales) en el juego.<br />
En noviembre del 2010 el programador <a href="http://www.playdota.com/forums/members/overflow/" target="_blank">“Overflow”</a> decidió “rescatar” esta modificación, actualizarla a la versión Ai (“6.67b AI Rev2d”) y seguir con su desarrollo, pero ahora bajo el nombre de <a href="http://www.doteros.com/dota-ai-fun/">“DotA Ai +Fun”</a>. Actualmente el desarrollador <a href="http://dotaaifun.blogspot.com/" target="_blank">“Superwaitsum ”</a> está actualizando la versión Ai + Fun, tras la ausencia de “Overflow”.</p>
<p>Algunos de los nuevos héroes fueron inspirados en personajes de videojuegos y ciencia ficción, como “Final Fantasy”, “Starcraft”, “Heroes of Might and Magic”, “Star Treck” entre otros.</p></blockquote>
<p></div>
<div class="su-tabs-pane"></p>
<blockquote>
<h2>¿Qué es DotA IMBA Ai?</h2>
<p>DotA IMBA Ai (Inteligencia artificial) es un mapa personalizado que permite a los jugadores crear partidas y jugar offline (sin internet) con héroes manejados por la computadora (bots).</p>
<p>DotA IMBA Ai es una modificación del mapa DotA realizada por el desarrollador Mimya. Como su nombre lo indica IMBA (imbalanced), es un mapa que se caracteriza por tener desequilibradas las habilidades/ items/ efectos/ rangos/ velocidad/ etc de los héroes del juego -siguiendo el estilo del DotA OMG- para que en cierta forma hacerlo más dinámico y entretenido.</p>
<p>Recuerda que <span style="color: #808000;">&#8220;la Inteligencia artificial de una maquina jamás remplazará la inteligencia del ser humano&#8221;&#8230; al menos por ahora&#8230; </span></p></blockquote>
<p></div></div></div></p>
]]></content:encoded>
			<wfw:commentRss>http://www.doteros.com/dota-ai-fun/feed/</wfw:commentRss>
		<slash:comments>154</slash:comments>
		</item>
		<item>
		<title>DotA 6.72f</title>
		<link>http://www.doteros.com/dota-6-72f/</link>
		<comments>http://www.doteros.com/dota-6-72f/#comments</comments>
		<pubDate>Fri, 22 Jul 2011 02:39:37 +0000</pubDate>
		<dc:creator>DotEros</dc:creator>
				<category><![CDATA[DotA Allstars]]></category>
		<category><![CDATA[Mapas]]></category>

		<guid isPermaLink="false">http://www.doteros.com/?p=8283</guid>
		<description><![CDATA[<strong>Autor:</strong> Icefrog (Oficial versión).
<strong>Fecha:</strong> 21 de Julio de 2011.
<strong>Archivo:</strong> DotA v6.72f.w3x
<strong>Tamaño:</strong> 7.83 MB.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.doteros.com/wp-content/uploads/2011/07/dota_672f_logon.jpg" alt="" title="DotA 6.72f" width="420" height="150" class="aligncenter size-full wp-image-5746" /><br />
Nueva revisión, versión 6.72f…</p>
<div class="su-tabs su-tabs-style-1"><div class="su-tabs-nav"><span>Descargar</span><span>Changelog</span><span>Screenshots</span><span>Video</span><span>Info</span></div><div class="su-tabs-panes"><div class="su-tabs-pane"></p>
<h2>DotA 6.72f (Ingles)</h2>
<p><img src="http://www.doteros.com/wp-content/uploads/2011/12/dota_672f1.jpg" alt="" title="DotA 6.72f" width="130" height="130" class="alignleft size-full wp-image-8284" /><strong>Version: </strong>6.72f<br />
<strong>Autor:</strong> Icefrog (Oficial versión).<br />
<strong>Idioma:</strong> Ingles.<br />
<strong>Fecha:</strong> 21 de Julio  de 2011.<br />
<strong>Archivo:</strong> DotA v6.72f.w3x<br />
<strong>Tamaño:</strong> 7.83 MB.<br />
<span style="color: #ffff00;"><br />
</span></p>
<p><a href="http://static.getdota.com/maps/eng/DotA v6.72f.w3x" target="_blank">Descargar</a> (7.83 MB.)<br />
<a href="http://media.playdota.com/maps/eng/DotA v6.72f.w3x" target="_blank">Descargar</a> (7.83 MB.)<br />
<a href="http://www.dotagamers.com/downloads/dota/maps/eng/DotA v6.72f.w3x" target="_blank">Descargar</a> (7.83 MB.)</p>
<h2>DotA 6.72f (Español &#8211; Castellano)</h2>
<p><img src="http://www.doteros.com/wp-content/uploads/2011/12/dota_672f1.jpg" alt="" title="DotA 6.72f" width="130" height="130" class="alignleft size-full wp-image-8284" /><strong>Version: </strong>6.72f<br />
<strong>Autor:</strong> Icefrog (Oficial versión).<br />
<strong>Idioma:</strong> Español, Castellano, Spanish.<br />
<strong>Fecha:</strong> 21 de Julio de 2011.<br />
<strong>Archivo:</strong> DotA v6.72f.w3x<br />
<strong>Tamaño:</strong> 7.90 MB.<br />
<span style="color: #ffff00;"><br />
</span></p>
<p><a href="http://static.getdota.com/maps/sp/DotA v6.72f.w3x" target="_blank">Descargar</a> (7.90 MB.)<br />
<a href="http://media.playdota.com/maps/sp/DotA v6.72f.w3x" target="_blank">Descargar</a> (7.90 MB.)<br />
<a href="http://www.dotagamers.com/downloads/dota/maps/sp/DotA v6.72f.w3x" target="_blank">Descargar</a> (7.90 MB.)</p>
<p><div class="su-note" style="background-color:#e53333;border:1px solid #c90000"><div class="su-note-shell" style="border:1px solid #f9cccc;color:#430000"><span style="color: #ff0000;"><span style="color: #ffffff;">*DotA  Allstars 6.72f soporta las versiones de WarCraft III 1.24b ó superiores (1.26a).<br />
</span></span></div></div></p>
<h2>Manual de Instalación</h2>
<p>- <a href="http://www.doteros.com/como-instalar-dota-allstars/" target="_self">Como Instalar  DotA</a></p>
<p></div>
<div class="su-tabs-pane"></p>
<h3>Changelog:</h3>
<p>Los nuevos cambios de la versión 6.72f son los siguientes:</p>
<p>Corregido un bug con Return de Spirit Bear.<br />
*Spirit Bear a veces no tenía la habilidad Return activa después de resucitar hasta que un héroe enemigo lo atacara.</p>
<p>Pido disculpas por los recientes bugs en las actualizaciones.</p>
<p>========<br />
Ver los cambios de la versión 6.72d en: <a href="http://www.doteros.com/dota-6-72d/">DotA 6.72d</a></p>
<p></div>
<div class="su-tabs-pane"></p>
<h1>Screenshots</h1>
<p><a href="http://www.doteros.com/wp-content/uploads/2011/07/ss_dota_672f_1.jpg" target="_blank"><img class="aligncenter size-medium wp-image-4867" title="DotA 672f Screenshot 1" src="http://www.doteros.com/wp-content/uploads/2011/05/dota_672b_screenshot_1-300x225.jpg" alt="" width="300" height="225" /></a><br />
<img class="aligncenter size-full wp-image-4572" title="rubick_gry_magus_ficha" src="http://www.doteros.com/wp-content/uploads/2011/04/rubick_grand_magus_ficha.jpg" alt="" width="420" height="400" /><span style="color: #99cc00;">Más información sobre el nuevo heroe:</span> <a href="http://www.playdota.com/heroes/gry-magus" target="_blank">GRy MAGUS Rubick</a></p>
<p><img class="alignnone size-full wp-image-4597" title="veil of discord item" src="http://www.doteros.com/wp-content/uploads/2011/04/veil_of_discord_item.jpg" alt="" width="420" height="420" /><br />
</div>
<div class="su-tabs-pane"></p>
<h1>Videos</h1>
<p><iframe width="420" height="350" src="http://www.youtube.com/embed/VA0BwaOMPHI?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="420" height="350" src="http://www.youtube.com/embed/8dOhYIN3AQ0?rel=0" frameborder="0" allowfullscreen></iframe><br />
</div>
<div class="su-tabs-pane"></p>
<blockquote>
<h2>¿Qué es DotA IMBA Ai?</h2>
<p>DotA IMBA Ai (Inteligencia artificial) es un mapa personalizado que permite a los jugadores crear partidas y jugar offline (sin internet) con héroes manejados por la computadora (bots).</p>
<p>DotA IMBA Ai es una modificación del mapa DotA realizada por el desarrollador Mimya. Como su nombre lo indica IMBA (imbalanced), es un mapa que se caracteriza por tener desequilibradas las habilidades/ items/ efectos/ rangos/ velocidad/ etc de los héroes del juego -siguiendo el estilo del DotA OMG- para que en cierta forma hacerlo más dinámico y entretenido.</p>
<p>Recuerda que <span style="color: #808000;">&#8220;la Inteligencia artificial de una maquina jamás remplazará la inteligencia del ser humano&#8221;&#8230; al menos por ahora&#8230; </span></p></blockquote>
<p></div></div></div>
<p class="tags">Tags: <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/dota%2C" title="en Blogalaxia encuentre blogs que hablan acerca de  'dota,'." rel="tag">dota,</a>, <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/dota+allstars%2C" title="en Blogalaxia encuentre blogs que hablan acerca de  'dota allstars,'." rel="tag">dota allstars,</a>, <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/dota+6.72f" title="en Blogalaxia encuentre blogs que hablan acerca de  'dota 6.72f'." rel="tag">dota 6.72f</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.doteros.com/dota-6-72f/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DotA 6.72e</title>
		<link>http://www.doteros.com/dota-6-72e/</link>
		<comments>http://www.doteros.com/dota-6-72e/#comments</comments>
		<pubDate>Tue, 19 Jul 2011 02:41:44 +0000</pubDate>
		<dc:creator>DotEros</dc:creator>
				<category><![CDATA[DotA Allstars]]></category>
		<category><![CDATA[Mapas]]></category>

		<guid isPermaLink="false">http://www.doteros.com/?p=5818</guid>
		<description><![CDATA[<strong>Autor:</strong> Icefrog (Oficial versión).
<strong>Fecha:</strong> 18 de Julio de 2011.
<strong>Archivo:</strong> DotA v6.72e.w3x
<strong>Tamaño:</strong> 7.83 MB.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.doteros.com/wp-content/uploads/2011/07/dota_672e_logon.jpg" alt="" title="DotA 6.72e" width="420" height="150" class="aligncenter size-full wp-image-5746" /><br />
Nueva revisión, versión 6.72e…</p>
<div class="su-tabs su-tabs-style-1"><div class="su-tabs-nav"><span>Descargar</span><span>Changelog</span><span>Screenshots</span><span>Video</span><span>Info</span></div><div class="su-tabs-panes"><div class="su-tabs-pane"></p>
<h2>DotA 6.72e (Ingles)</h2>
<p><img class="alignleft size-full wp-image-4861" title="DotA 6.72e" src="http://www.doteros.com/wp-content/uploads/2011/07/dota_672e.jpg" alt="" width="130" height="130" /><strong>Version: </strong>6.72e<br />
<strong>Autor:</strong> Icefrog (Oficial versión).<br />
<strong>Idioma:</strong> Ingles.<br />
<strong>Fecha:</strong> 18 de Julio  de 2011.<br />
<strong>Archivo:</strong> DotA v6.72e.w3x<br />
<strong>Tamaño:</strong> 7.83 MB.<br />
<span style="color: #ffff00;"><br />
</span></p>
<p><a href="http://static.getdota.com/maps/eng/DotA v6.72e.w3x" target="_blank">Descargar</a> (7.83 MB.)<br />
<a href="http://media.playdota.com/maps/eng/DotA v6.72e.w3x" target="_blank">Descargar</a> (7.83 MB.)<br />
<a href="http://www.dotagamers.com/downloads/dota/maps/eng/DotA v6.72e.w3x" target="_blank">Descargar</a> (7.83 MB.)</p>
<h2>DotA 6.72e (Español &#8211; Castellano)</h2>
<p><img class="alignleft size-full wp-image-4861" title="DotA 6.72e" src="http://www.doteros.com/wp-content/uploads/2011/07/dota_672e.jpg" alt="" width="130" height="130" /><strong>Version: </strong>6.72e<br />
<strong>Autor:</strong> Icefrog (Oficial versión).<br />
<strong>Idioma:</strong> Español, Castellano, Spanish.<br />
<strong>Fecha:</strong> 18 de Julio de 2011.<br />
<strong>Archivo:</strong> DotA v6.72e.w3x<br />
<strong>Tamaño:</strong> 7.90 MB.<br />
<span style="color: #ffff00;"><br />
</span></p>
<p><a href="http://static.getdota.com/maps/sp/DotA v6.72e.w3x" target="_blank">Descargar</a> (7.90 MB.)<br />
<a href="http://media.playdota.com/maps/sp/DotA v6.72e.w3x" target="_blank">Descargar</a> (7.90 MB.)<br />
<a href="http://www.dotagamers.com/downloads/dota/maps/sp/DotA v6.72e.w3x" target="_blank">Descargar</a> (7.90 MB.)</p>
<p><div class="su-note" style="background-color:#e53333;border:1px solid #c90000"><div class="su-note-shell" style="border:1px solid #f9cccc;color:#430000"><span style="color: #ff0000;"><span style="color: #ffffff;">*DotA  Allstars 6.72e soporta las versiones de WarCraft III 1.24b ó superiores (1.26a).<br />
</span></span></div></div></p>
<h2>Manual de Instalación</h2>
<p>- <a href="../como-instalar-dota-allstars/" target="_self">Como Instalar  DotA</a></p>
<p></div>
<div class="su-tabs-pane"></p>
<h3>Changelog:</h3>
<p>Los nuevos cambios de la versión 6.72e son los siguientes:</p>
<p>- Corregido un grave bug con Firefly cuando no habían observers en el juego.</p>
<p>Ver los cambios de la versión 6.72d en: <a href="http://www.doteros.com/dota-6-72d/">DotA 6.72d</a></p>
<p></div>
<div class="su-tabs-pane"></p>
<h1>Screenshots</h1>
<p><a href="http://www.doteros.com/wp-content/uploads/2011/05/dota_672b_screenshot_1.jpg" target="_blank"><img class="aligncenter size-medium wp-image-4867" title="DotA 672b Screenshot 1" src="http://www.doteros.com/wp-content/uploads/2011/05/dota_672b_screenshot_1-300x225.jpg" alt="" width="300" height="225" /></a><br />
<img class="aligncenter size-full wp-image-4572" title="rubick_gry_magus_ficha" src="http://www.doteros.com/wp-content/uploads/2011/04/rubick_grand_magus_ficha.jpg" alt="" width="420" height="400" /><span style="color: #99cc00;">Más información sobre el nuevo heroe:</span> <a href="http://www.playdota.com/heroes/gry-magus" target="_blank">GRy MAGUS Rubick</a></p>
<p><img class="alignnone size-full wp-image-4597" title="veil of discord item" src="http://www.doteros.com/wp-content/uploads/2011/04/veil_of_discord_item.jpg" alt="" width="420" height="420" /><br />
</div>
<div class="su-tabs-pane"></p>
<h1>Videos</h1>
<p><iframe width="420" height="350" src="http://www.youtube.com/embed/VA0BwaOMPHI?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="420" height="350" src="http://www.youtube.com/embed/8dOhYIN3AQ0?rel=0" frameborder="0" allowfullscreen></iframe><br />
</div>
<div class="su-tabs-pane"></p>
<blockquote>
<h2>¿Qué es DotA IMBA Ai?</h2>
<p>DotA IMBA Ai (Inteligencia artificial) es un mapa personalizado que permite a los jugadores crear partidas y jugar offline (sin internet) con héroes manejados por la computadora (bots).</p>
<p>DotA IMBA Ai es una modificación del mapa DotA realizada por el desarrollador Mimya. Como su nombre lo indica IMBA (imbalanced), es un mapa que se caracteriza por tener desequilibradas las habilidades/ items/ efectos/ rangos/ velocidad/ etc de los héroes del juego -siguiendo el estilo del DotA OMG- para que en cierta forma hacerlo más dinámico y entretenido.</p>
<p>Recuerda que <span style="color: #808000;">&#8220;la Inteligencia artificial de una maquina jamás remplazará la inteligencia del ser humano&#8221;&#8230; al menos por ahora&#8230; </span></p></blockquote>
<p></div></div></div>
<p class="tags">Tags: <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/dota%2C" title="en Blogalaxia encuentre blogs que hablan acerca de  'dota,'." rel="tag">dota,</a>, <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/dota+allstars%2C" title="en Blogalaxia encuentre blogs que hablan acerca de  'dota allstars,'." rel="tag">dota allstars,</a>, <a rel="nofollow" target="_blank" href="http://www.blogalaxia.com/tag/dota+6.72e" title="en Blogalaxia encuentre blogs que hablan acerca de  'dota 6.72e'." rel="tag">dota 6.72e</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.doteros.com/dota-6-72e/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>DotA 6.72d</title>
		<link>http://www.doteros.com/dota-6-72d/</link>
		<comments>http://www.doteros.com/dota-6-72d/#comments</comments>
		<pubDate>Mon, 18 Jul 2011 04:59:45 +0000</pubDate>
		<dc:creator>DotEros</dc:creator>
				<category><![CDATA[DotA Allstars]]></category>
		<category><![CDATA[Mapas]]></category>

		<guid isPermaLink="false">http://www.doteros.com/?p=5753</guid>
		<description><![CDATA[<strong>Autor:</strong> Icefrog (Oficial versión).
<strong>Fecha:</strong> 18 de Julio de 2011.
<strong>Archivo:</strong> DotA v6.72d.w3x
<strong>Tamaño:</strong> 7.83 MB.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.doteros.com/wp-content/uploads/2011/06/dota_672d_logon.jpg" alt="" title="DotA 6.72d" width="420" height="150" class="aligncenter size-full wp-image-5746" /><br />
Nueva revisión, versión 6.72d…</p>
<blockquote><p><img class="alignleft size-full wp-image-4607" title="icefrog" src="http://www.doteros.com/wp-content/uploads/2011/04/icefrog_avatar.jpg" alt="" width="80" height="80" /><a href="http://www.playdota.com/forums/blogs/icefrog/4855/new-stable-version/" target="_blank">Icefrog dijo:</a><br />
<em>18 de Julio de 2011.</em><br />
<strong><span style="color: #008080;">Nueva versión estable</span></strong><br />
Acabo de lanzar DotA 6.72d (una actualización muy pequeña) como la nueva versión estable, recomendada para su uso en torneos.</p>
<p>El mapa está disponible en los siguientes idiomas:</p>
<p>Inglés, Chino simplificado, Chino tradicional , Ruso, Portugués de Brasil, Checo, Filipino, Alemán, Húngaro, Francés, Griego, Coreano, Español, Turco</p>
</blockquote>
<div class="su-tabs su-tabs-style-1"><div class="su-tabs-nav"><span>Descargar</span><span>Changelog</span><span>Screenshots</span><span>Video</span><span>Info</span></div><div class="su-tabs-panes"><div class="su-tabs-pane"></p>
<h2>DotA 6.72d (Ingles)</h2>
<p><img class="alignleft size-full wp-image-4861" title="DotA 6.72d" src="http://www.doteros.com/wp-content/uploads/2011/06/dota_672d.jpg" alt="" width="130" height="130" /><strong>Version: </strong>6.72d<br />
<strong>Autor:</strong> Icefrog (Oficial versión).<br />
<strong>Idioma:</strong> Ingles.<br />
<strong>Fecha:</strong> 18 de Julio  de 2011.<br />
<strong>Archivo:</strong> DotA v6.72d.w3x<br />
<strong>Tamaño:</strong> 7.83 MB.<br />
<span style="color: #ffff00;"><br />
</span></p>
<p><a href="http://static.getdota.com/maps/eng/DotA v6.72d.w3x" target="_blank">Descargar</a> (7.83 MB.)<br />
<a href="http://media.playdota.com/maps/eng/DotA v6.72d.w3x" target="_blank">Descargar</a> (7.83 MB.)<br />
<a href="http://www.dotagamers.com/downloads/dota/maps/eng/DotA v6.72d.w3x" target="_blank">Descargar</a> (7.83 MB.)<br />
<a href="http://www.dotafiles.com/download/maps/dotaallstars/eng/DotA v6.72d.w3x" target="_blank">Descargar</a> (7.83 MB.)</p>
<h2>DotA 6.72d (Español &#8211; Castellano)</h2>
<p><img class="alignleft size-full wp-image-4861" title="DotA 6.72d" src="http://www.doteros.com/wp-content/uploads/2011/06/dota_672d.jpg" alt="" width="130" height="130" /><strong>Version: </strong>6.72d<br />
<strong>Autor:</strong> Icefrog (Oficial versión).<br />
<strong>Idioma:</strong> Español, Castellano, Spanish.<br />
<strong>Fecha:</strong> 18 de Julio de 2011.<br />
<strong>Archivo:</strong> DotA v6.72d.w3x<br />
<strong>Tamaño:</strong> 7.90 MB.<br />
<span style="color: #ffff00;"><br />
</span></p>
<p><a href="http://static.getdota.com/maps/sp/DotA v6.72d.w3x" target="_blank">Descargar</a> (7.90 MB.)<br />
<a href="http://media.playdota.com/maps/sp/DotA v6.72d.w3x" target="_blank">Descargar</a> (7.90 MB.)<br />
<a href="http://www.dotagamers.com/downloads/dota/maps/sp/DotA v6.72d.w3x" target="_blank">Descargar</a> (7.90 MB.)<br />
<a href="http://www.dotafiles.com/download/maps/dotaallstars/sp/DotA v6.72d.w3x" target="_blank">Descargar</a> (7.90 MB.)</p>
<p><div class="su-note" style="background-color:#e53333;border:1px solid #c90000"><div class="su-note-shell" style="border:1px solid #f9cccc;color:#430000"><span style="color: #ff0000;"><span style="color: #ffffff;">*DotA  Allstars 6.72d soporta las versiones de WarCraft III 1.24b ó superiores (1.26a).<br />
</span></span></div></div></p>
<h2>Manual de Instalación</h2>
<p>- <a href="../como-instalar-dota-allstars/" target="_self">Como Instalar  DotA</a></p>
<p></div>
<div class="su-tabs-pane"></p>
<h3>Changelog:</h3>
<p>Los nuevos cambios de la versión 6.72d son los siguientes:</p>
<h1 style="text-align: center;"><strong>HEROES<br />
</strong></h1>
<p><fieldset class="spoiler">
			<legend>
				<input type="button" onclick="tiny_spoiler('Clicaquiparaveruyipvwuinq')" id="Clicaquiparaveruyipvwuinq_button" value="+" />
				 Clic aqui para ver
			</legend>
			<div id="Clicaquiparaveruyipvwuinq"></p>
<p><img title="Axe" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/axe.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/axe" target="_blank">Axe</a><br />
- Incrementada regeneración Base de HP de 1 a 1.25</p>
<p><img title="Bane" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bane.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/bane-elemental" target="_blank">Bane Elemental</a><br />
- Re-escalado costo de mana de Enfeeble de 125 a 95/105/115/125</p>
<p><img title="Bb" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bb.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/bristleback" target="_blank">Bristleback</a><br />
- Quill Spray ya no es bloqueado por Vanguard, Stout Shield, etc</p>
<p><img title="Cent" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/cent.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/centaur-warchief" target="_blank">Centaur Warchief</a><br />
- Incrementado daño base de Return de 10 a 16</p>
<p><img title="Drow" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/drow.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/drow-ranger" target="_blank">Drow Ranger</a><br />
- Frost Arrows ya no reduce ataque velocidad<br />
- Reducción movimiento velocidad Frost Arrows de 10/20/30/40 a 11/24/37/50</p>
<p><img title="Dp" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/dp.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/death-prophet" target="_blank">Krobelus</a><br />
- Armor Incrementado por 1</p>
<p><img title="Admiral" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/admiral.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/admiral" target="_blank">Kunkka</a><br />
- Incrementada base de inteligencia de 16 a 18<br />
- Re-escalado cooldown de Ghost Ship de 90 a 90/80/70</p>
<p><img title="Lina" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lina.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/slayer" target="_blank">Lina Inverse</a><br />
- Incrementado bonus de movimiento Fiery Soul de 2/3/4/5% a 3/4/5/6%</p>
<p><img title="Sylla" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/sylla.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/lone-druid" target="_blank">Lone Druid</a><br />
- Spirit Bear ya no puede usar Return si este recibió daño de una unidad controlada por jugador en los últimos 3 segundos</p>
<p><img title="Lycan" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lycan.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/lycanthrope" target="_blank">Lycanthrope</a><br />
- Reducido AoE global de Feral Impulse a 900<br />
- Cambiado tiempo base de ataque de Shapeshift a 1.5 (a nerf)<br />
- Reducido HP de Wolves de 400/475/550/625 a 400/450/500/550</p>
<p><img title="Siren" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/siren.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/naga-siren" target="_blank">Naga Siren</a><br />
- Incrementado duración de Song of the Siren de 6 a 7 segundos<br />
- Reducido cooldown de Rip Tide de 12 a 10 segundos</p>
<p><img title="Phoenix" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/phoenix.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/Phoenix" target="_blank">Phoenix</a><br />
- Incrementado daño de Sun Ray de 4% a 6%<br />
- Fire Spirits sub ability now launches all the spirits at once, rather than one at a time<br />
- Re-balanceado los números minimos/máximos de Fire Spirits<br />
Antes:<br />
====<br />
Curación mínima por espíritu: 10/15/20/25<br />
Curación máxima por espíritu: 40/60/80/100</p>
<p>Ahora:<br />
====<br />
Curación mínima por espíritu: 7.5/12.5/17.5/22.5<br />
Curación máxima por espíritu: 30/50/70/90</p>
<p><img title="Pit" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/pit.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/pit-lord" target="_blank">Pit Lord</a><br />
- Armor Reducido por 1</p>
<p><img title="Treant" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/treant.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/treant-protector" target="_blank">Rooftrellen</a><br />
- Reducido Strength de 27 + 3.4 a 25 + 2.8<br />
- Incrementado cooldown de Overgrowth de 100/95/90 a 115/105/95</p>
<p><img title="ShadowDemon" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/ShadowDemon_18x18.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/shadow-demon" target="_blank">Shadow Demon</a><br />
- Reducido rango de casteo de disruption de 700 a 600</p>
<p><img title="Sp" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/sp.gif" border="0" alt="" /><a href="http://www.playdota.com/heroes/shadow-priest" target="_blank">Shadow Priest</a><br />
- Shadow Wave siempre te cura primero antes de saltar (so it won&#8217;t jump  back a you randomly during the bounce. This does not eat up one of your  bounce limits either)</p>
<p><img title="Sb" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/sb.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/spiritbreaker" target="_blank">Spiritbreaker</a><br />
- Reducido aumento de Strength  de 2.8 a 2.4<br />
- Reducido velocidad de movimiento de 295 a 290<br />
- Reducido duración del stun de Charge of Darkness de 1.4/1.8/2.2/2.6 a 1.2/1.6/2.0/2.4 segundos<br />
- Nether Strike now hits a Greater Bash based on it&#8217;s current level and not auto-lvl4</p>
<p><img title="Storm" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/storm.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/storm-spirit" target="_blank">Storm Spirit</a><br />
- Incrementado base de Strength por 2</p>
<p><img title="Tuskar" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/tuskar.gif" border="0" alt="" /> <a href="http://www.playdota.com/heroes/tuskarr" target="_blank">Tuskarr</a><br />
- Restaurado golpe crítico normal de Warlus Punch de 2.25 a 2.5x<br />

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<h1 style="text-align: center;">ITEMS</h1>
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<img title="CraniumBasher" src="http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNINV_Hammer_10.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/cranium-basher" target="_blank">Cranium Basher</a><br />
- Reducido el costo de receta de 1150 a 1000</p>
<p><img title="KhadgarsPipeOfInsight" src="http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNPipeOfInsight.gif" border="0" alt="" /> <a href="http://www.playdota.com/items/khadgars-pipe-of-insight" target="_blank">Khadgar&#8217;s Pipe of Insight</a><br />
- La regeneración de HP es ahora equivalente al total de sus componentes (10-&gt;11)?<br />

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<h1 style="text-align: center;"><strong>GAMEPLAY &#038; COSMETICS<br />
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• Undid melee hero collision change de 6.72c<br />
• Las Runas ahora son destruidas por un ataque.<br />
• Re-escalado Neutral Auras a the standard 900 AoE (Command Aura was 500, Toughness Aura was 700, Unholy Aura was 1000)<br />
• Harpy Storm&#8217;s Chain Lightning costo de mana Reducido de 120 a 90 and cooldown de 9 a 6<br />
• Enraged Wildkin&#8217;s Tornado ya no automatically wanders around<br />
• Forest Troll High Priest&#8217;s Heal cast range de 250 a 350<br />
• Restaurado Phantom Lancer&#8217;s old Quelling Blade ataque animation<br />
• Changed the Circle of Power&#8217;s Freeze Hero hotkey a avoid a conflict with revive<br />
• Recoded Chain Frost a jump when the projectile hits rather than after  a Corregido amount of time. Projectile velocidad Re-escalado accordingly a remain  similar a before (<a href="http://www.playdota.com/forums/487503/fixchain-frosts-projectile/" target="_blank"><span style="color: dimgray;">487503</span></a>)?<br />

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<h1 style="text-align: center;">BUGS</h1>
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• Corregido un bug que podría causar que las torres a veces ignorarán al Batrider.<br />
• Corregido un bug de visión cuando reencarna el Skeleton King.<br />
• Corregido un bug con The Swarm en unidades invisibles.<br />
• Corregido un raro bug con Borrowed Time que podía permitir que se castee doble.<br />
• Corregido un raro bug con spells basados en Shackle que atrapaban a Ezalor cuando se encuentra canalizando Illuminate.<br />
• Corregido un raro bug con replicate de Morph que te permitia infinitamente teletransportarte al centro del mapa.<br />
• Corregido a potendial bug con el proyectil spell steal que llega a usted mientras tu mueres.<br />
• Corregido incorrectos iconos de Mana Void y Bloodrage<br />
• Corregido la reciente adaptacion de Hand of Midas sin funcionar en Mud Golems<br />
• Corregido Goblin&#8217;s Greed sometimes causing texttags a fail a appear overhead<br />
• Corregido Focus Fire sometimes causing your ataque velocidad a drop in very raro situations<br />
• Corregido temporary hero vision bug after Aegis respawn with Faceless Void, Magina, Dragon Knight<br />
• Corregido interacción de Charge of Darkness con Aegis<br />
• Corregido la dirección visual de Snowball cuando está rodando<br />
• Corregido un posible exploit con Devour contra Naix<br />
• Corregido Culling Blade being unable a kill Ethereal units<br />
• Corregido Ice Blast being unable a kill Ethereal units<br />
• Corregido un raro bug with some items registering as multiple spell events with some abilities<br />
• Corregido some minor timing issues with CM mode<br />
• Corregido un raro bug with The Swarm that could cause heroes a attach a each other<br />
• Corregido some issues with Nightstalker Aghanim and Switch<br />
• Corregido un raro bug with Thundergod&#8217;s Wrath that could cause it a do the wrong daño<br />
• Corregido Spell Steal cooldown not appearing on scoreboard<br />
• Corregido Meepo buyback not fully restoring the mana of his other clones (<a href="http://www.playdota.com/forums/484729/meepwn-buyback/" target="_blank"><span style="color: dimgray;">484729</span></a>)<br />
• Corregido Static Remnant triggering on things like Spin Web (<a href="http://www.playdota.com/forums/484157/tweak-static-remnant-spider-web/" target="_blank"><span style="color: dimgray;">484157</span></a>)<br />
• Corregido varios exploits con -swap.<br />
• Corregido duración of Anchor Smash debuff on enemy not always lasting the  right amount of time when hitting the same target in a short period of  time<br />
• Corregido muchos otros bugs misceláneos.<br />

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<h1>Screenshots</h1>
<p><a href="http://www.doteros.com/wp-content/uploads/2011/05/dota_672b_screenshot_1.jpg" target="_blank"><img class="aligncenter size-medium wp-image-4867" title="DotA 672b Screenshot 1" src="http://www.doteros.com/wp-content/uploads/2011/05/dota_672b_screenshot_1-300x225.jpg" alt="" width="300" height="225" /></a><br />
<img class="aligncenter size-full wp-image-4572" title="rubick_gry_magus_ficha" src="http://www.doteros.com/wp-content/uploads/2011/04/rubick_grand_magus_ficha.jpg" alt="" width="420" height="400" /><span style="color: #99cc00;">Más información sobre el nuevo heroe:</span> <a href="http://www.playdota.com/heroes/gry-magus" target="_blank">GRy MAGUS Rubick</a></p>
<p><img class="alignnone size-full wp-image-4597" title="veil of discord item" src="http://www.doteros.com/wp-content/uploads/2011/04/veil_of_discord_item.jpg" alt="" width="420" height="420" /><br />
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<h1>Videos</h1>
<p><iframe width="420" height="350" src="http://www.youtube.com/embed/VA0BwaOMPHI?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="420" height="350" src="http://www.youtube.com/embed/8dOhYIN3AQ0?rel=0" frameborder="0" allowfullscreen></iframe><br />
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<blockquote>
<h2>¿Qué es DotA IMBA Ai?</h2>
<p>DotA IMBA Ai (Inteligencia artificial) es un mapa personalizado que permite a los jugadores crear partidas y jugar offline (sin internet) con héroes manejados por la computadora (bots).</p>
<p>DotA IMBA Ai es una modificación del mapa DotA realizada por el desarrollador Mimya. Como su nombre lo indica IMBA (imbalanced), es un mapa que se caracteriza por tener desequilibradas las habilidades/ items/ efectos/ rangos/ velocidad/ etc de los héroes del juego -siguiendo el estilo del DotA OMG- para que en cierta forma hacerlo más dinámico y entretenido.</p>
<p>Recuerda que <span style="color: #808000;">&#8220;la Inteligencia artificial de una maquina jamás remplazará la inteligencia del ser humano&#8221;&#8230; al menos por ahora&#8230; </span></p></blockquote>
<p></div></div></div>
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