DOTA 2 TEST (UPDATE 12 de Junio)

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Cambios del cliente DOTA 2 Test al 12 de Junio del 2013…

Changelog

VISUALS

– Updated Puck’s face
– Updated Brewmaster’s face

GAMEPLAY
– Axe: Fixed Berserker’s Call bonus armor being dispellable
– Batrider: Fixed Flamebreak being a constant 300 knockback distance instead of a variable amount (10->400) based on the distance from the center of the blast
– Beastmaster: Fixed Turn Rate on Beastmaster’s Hawk and Boar being slightly too low
– Bloodseeker: Fixed Bloodrage cast range (600->800)
– Brewmaster: Fixed Earth Primal Split Boulder manacost
– Chaos Knight: Fixed Reality Rift bonus damage sometimes proccing multiple times if you attack more than once in 1.2 seconds
– Drow: Fixed a rare bug with Trueshot Aura that could cause it to not give bonus damage
– Elder Titan: Fixed Ancestral Spirit legacy keys not working
– Jakiro: Fixed Liquid Fire damage interval happening every 1 second instead of every 0.5 seconds
– Juggernaut: Fixed some vision issues with Omnislash
– Huskar: Fixed Burning Spears counter logic getting forgotten when purged
– Invoker: Fixed Ice Wall not slowing units like Golems, Familiars, and Primal Split units
– Io: Fixed the initial Relocate not being interrupted if Io was only disable in the cast time but not when the teleportation happened
– Io: Fixed the initial Relocate not getting interrupted by Root debuffs (Ensnare, Overgrowth, etc)
– Io Fixed Relocate not revealing FoW for enemies
– Io: Fixed Relocate not showing the initial visual effect on the ground for enemies (only showed ping)
– Io: Fixed being able to return Tether Relocate with a different set of targeting rules than the initial direction (no longer allowed to return relocate a creep)
– Io: Fixed Overcharge missing a 2 second toggle cooldown
– Lifestealer: Fixed allied cast Infest killing the creeps and healing you
– Lone Druid: Fixed Battle Cry not having an aoe limit (should be 1000)
– Medusa: Fixed Mystic Snake not jumping to magic immune units
– Nature’s Prophet: Fixed being able to use Teleporation while rooted
– Nyx Assassin: Fixed Spiked Carapace charge not getting used when hurt by an invulnerable source
– Razor: Fixed Unstable Current not purging off Repel
– Shadow Fiend: Fixed casting subsequent Shadowrazes being too slow
– Slark: Fixed Shadow Dance passive buff icon updating on hero proximity while dead
– Slark: Fixed Pounce sometimes causing an allied Flaming Lasso to end early.
– Spectre: Fixed Spectre Illusions benefiting from the damage reduction portion of Dispersion
– Tidehunter: Fixed Kraken Shell working while Doomed
– Timbersaw: Fixed Timberchain ending prematurely with Stone Gaze, Diffusal Blade, etc
– Treant Protector: Fixed Living Armor being castable on magic immune allies
– Undying: Fixed Zombie units losing HP with Soul Rip
– Fixed Truestrike causing you to be unable to miss against Towers
– Fixed Roshan missing the final 500 hp/10 dmg upgrade later in the game
– Fixed Backswing behavior with Rupture, Viscous Nasal Goo, Fissure, Decay and Earthshock
– Fixed truesight being unable to be applied to sleeping/invulnerable units
– Fixed Filler buildings having no armor
– Fixed Neutral’s Frost Armor slow affecting magic immune enemies

PERFORMANCE
– Fixed an intermittent crash on some particle effects like medusa’s ultimate

COMMUNITY
– Fixed bug allowing reports outside of matches in certain contexts
– Players receive an additional report submission if someone they report subsequently receives a communication ban

AUDIO
– Added Ownage sounds to Storm Spirit, Axe, Nature’s Prophet, and Juggernaut Killing Spree announcers.
– Added distant tower destruction sounds.
– Added Mortal Strike sfx.
– Fixed sync on Freezing Field.

UI
– Added Quick Cast option to Game menu: causes all abilities to cast immediately upon keypress, targeting the cursor’s current position
– Improved UI feedback and functionality when connection to the DOTA network is lost or has not yet been established.
– Client no longer waits for connection to the DOTA network before allowing access to the UI. Features that do not require this connection are accessible.
– You can now hold control when pinging to send a “caution” ping instead.
– Added Aegis reclaim and Roshan respawn timers to the spectator popups.

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